Tricks of the Game Programming Gurus
by Andre LaMothe
ISBN 13: 9780672305078
Format: Paperback (1200 pages) Publisher: Sams Publishing Published: Jul 1994
Save for later
Game Development Essentials: Game Interface Design
by Kevin Saunders,Jeannie Novak
ISBN 13: 9781418016203
Format: Paperback (320 pages) Publisher: Delmar Cengage Learning Published: 01 Jun 2006
Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
by James Silva,John Sedlak
ISBN 13: 9781430209799
Format: Paperback (450 pages) Publisher: APRESS Published: 17 Sep 2008
LEGO MINDSTORMS NXT One-Kit Wonders: Ten Inventions to Spark Your Imagination
by James Floyd Kelly,Matthias Paul Scholz,Christopher R. Smith,Martijn Boogaarts,Jonathan A. Daudelin,Eric D. Burdo,Laurens Valk,BlueToothKiwi,Fay Rhodes
ISBN 13: 9781593271886
Format: Paperback (408 pages) Publisher: No Starch Press Published: 04 Nov 2008
Chris Crawford on Interactive Storytelling (New Riders)
by Chris Crawford
ISBN 13: 9780321278906
Format: Paperback (384 pages) Publisher: New Riders Published: 06 Oct 2004
Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
by Dan Waters
ISBN 13: 9781430218616
Format: Illustrated (434 pages) Publisher: Apress Published: 16 Mar 2009
The Official Nik Software Image Enhancement Guide: The Photographer's Resource for Professional Workflow Techniques
by Joshua D. Bradley
ISBN 13: 9780470287637
Format: Paperback (272 pages) Publisher: John Wiley & Sons Published: 03 Oct 2008
Macromedia Flash MX Game Design Demystified: The official guide to creating games with Flash
by Jobe Makar
ISBN 13: 9780201770216
Format: Paperback (648 pages) Publisher: Macromedia Press Published: 09 Sep 2002
Advanced 3ds Max 5 Modeling & Animating
by Boris Kulagin
ISBN 13: 9781931769167
Format: Paperback (450 pages) Publisher: A-LIST PUBLISHING Published: 01 Jun 2003
Windows Game Programming with Visual Basic and DirectX
by Wayne S. Freeze
ISBN 13: 9780789725929
Format: Paperback (408 pages) Publisher: QUE Published: 21 Dec 2001
Building Great Flash MX Games
by Matthew David
ISBN 13: 9780764519857
Format: Paperback (352 pages) Publisher: John Wiley & Sons Published: 06 Dec 2002
Beginning 3D Game Programming
by Tom Miller
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004