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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)

by Frank D. Luna


ISBN 13: 9781556229138

Format: Paperback (400 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 30 May 2003

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Hidden Treasures: 3-D Stereograms Hidden Treasures: 3-D Stereograms by Gene P. Levine,Gary W. Priester

Hidden Treasures: 3-D Stereograms

by Gene P. Levine,Gary W. Priester


ISBN 13: 9781402751455

Format: Paperback (144 pages)
Publisher: Sterling
Published: 01 Jul 2008

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3D Computer Graphics 3D Computer Graphics by A. Watt

3D Computer Graphics

by A. Watt


ISBN 13: 9780201631869

Format: Hardcover (508 pages)
Publisher: Addison Wesley
Published: 26 Jul 1993
Other Format: Hardcover

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3D Game Programming All in One, Second Edition 3D Game Programming All in One, Second Edition by Kenneth Finney

3D Game Programming All in One, Second Edition

by Kenneth Finney


ISBN 13: 9781598632668

Format: Paperback (1085 pages)
Publisher: Delmar
Published: 06 Nov 2006

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Serious Games on the Move Serious Games on the Move by

Serious Games on the Move

by


ISBN 13: 9783211094174

Format: Paperback (238 pages)
Publisher: Springer
Published: 27 May 2009

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Flash 5 Hands on Training (Lynda Weinman's Hands-on-training) Flash 5 Hands on Training (Lynda Weinman's Hands-on-training) by Lynda Weinman, Garo Green, Kymberlee Weil

Flash 5 Hands on Training (Lynda Weinman's Hands-on-training)

by Lynda Weinman, Garo Green, Kymberlee Weil


ISBN 13: 9780201731347

Format: Paperback (768 pages)
Publisher: Peachpit Press
Published: 29 Aug 2001

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Real-time 3D Character Animation with Visual C++ Real-time 3D Character Animation with Visual C++ by Nik Lever

Real-time 3D Character Animation with Visual C++

by Nik Lever


ISBN 13: 9780240516646

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 17 Dec 2001

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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Killer Game Programming in Java Killer Game Programming in Java by Andrew Davison

Killer Game Programming in Java

by Andrew Davison


ISBN 13: 9780596007300

Format: Illustrated (996 pages)
Publisher: O′Reilly
Published: 20 May 2005

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