Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781556229138
Format: Paperback (400 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 30 May 2003
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Hidden Treasures: 3-D Stereograms
by Gene P. Levine,Gary W. Priester
ISBN 13: 9781402751455
Format: Paperback (144 pages) Publisher: Sterling Published: 01 Jul 2008
3D Computer Graphics
by A. Watt
ISBN 13: 9780201631869
Format: Hardcover (508 pages) Publisher: Addison Wesley Published: 26 Jul 1993 Other Format: Hardcover
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins
by Pete Draper
ISBN 13: 9780240520193
Format: Paperback (408 pages) Publisher: Focal Press Published: 25 Apr 2006
3D Game Programming All in One, Second Edition
by Kenneth Finney
ISBN 13: 9781598632668
Format: Paperback (1085 pages) Publisher: Delmar Published: 06 Nov 2006
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
by Andrew Gahan
ISBN 13: 9780240811475
Format: Illustrated (624 pages) Publisher: Routledge Published: 17 Dec 2008
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufmann Series in Interactive 3d Technology)
by Matt Pharr, Greg Humphreys
ISBN 13: 9780125531801
Format: Hardcover (1056 pages) Publisher: Morgan Kaufmann Published: 28 Sep 2004
Serious Games on the Move
by
ISBN 13: 9783211094174
Format: Paperback (238 pages) Publisher: Springer Published: 27 May 2009
Flash 5 Hands on Training (Lynda Weinman's Hands-on-training)
by Lynda Weinman, Garo Green, Kymberlee Weil
ISBN 13: 9780201731347
Format: Paperback (768 pages) Publisher: Peachpit Press Published: 29 Aug 2001
Real-time 3D Character Animation with Visual C++
by Nik Lever
ISBN 13: 9780240516646
Format: Paperback (496 pages) Publisher: Focal Press Published: 17 Dec 2001
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
Killer Game Programming in Java
by Andrew Davison
ISBN 13: 9780596007300
Format: Illustrated (996 pages) Publisher: O′Reilly Published: 20 May 2005