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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006

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3D Computer Graphics 3D Computer Graphics by A. Watt

3D Computer Graphics

by A. Watt


ISBN 13: 9780201631869

Format: Hardcover (508 pages)
Publisher: Addison Wesley
Published: 26 Jul 1993
Other Format: Hardcover

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Advanced 3ds Max 5 Modeling & Animating Advanced 3ds Max 5 Modeling & Animating by Boris Kulagin

Advanced 3ds Max 5 Modeling & Animating

by Boris Kulagin


ISBN 13: 9781931769167

Format: Paperback (450 pages)
Publisher: A-LIST PUBLISHING
Published: 01 Jun 2003

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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)

by Frank D. Luna


ISBN 13: 9781556229138

Format: Paperback (400 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 30 May 2003

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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The Art of Maya: An Introduction to 3D Computer Graphics The Art of Maya: An Introduction to 3D Computer Graphics by Alias Learning Tools

The Art of Maya: An Introduction to 3D Computer Graphics

by Alias Learning Tools


ISBN 13: 9781894893824

Format: Paperback (236 pages)
Publisher: Sybex
Published: 24 Feb 2005

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Pro OGRE 3D Programming (Expert's Voice in Open Source) Pro OGRE 3D Programming (Expert's Voice in Open Source) by Gregory Junker

Pro OGRE 3D Programming (Expert's Voice in Open Source)

by Gregory Junker


ISBN 13: 9781590597101

Format: Hardcover (312 pages)
Publisher: APRESS ACADEMIC
Published: 28 Sep 2006

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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Illustrated (510 pages)
Publisher: O'Reilly Media
Published: 05 Dec 2008

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3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides) 3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides) by Michele Matossian

3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides)

by Michele Matossian


ISBN 13: 9780201734294

Format: Paperback (500 pages)
Publisher: Peachpit Press
Published: 18 Jun 2001

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Real-time Rendering Real-time Rendering by Tomas Akenine-Möller, Eric Haines, Naty Hoffman

Real-time Rendering

by Tomas Akenine-Möller, Eric Haines, Naty Hoffman


ISBN 13: 9781568814247

Format: Hardcover (1045 pages)
Publisher: A K Peters/CRC Press
Published: 05 Sep 2008

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3D Games Programming: Using Directx 10 and Open GL 3D Games Programming: Using Directx 10 and Open GL by Pierre Rautenbach

3D Games Programming: Using Directx 10 and Open GL

by Pierre Rautenbach


ISBN 13: 9781844808779

Format: Paperback (688 pages)
Publisher: Cengage Learning
Published: 02 Oct 2008

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