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Showing 1 to 12 of 15 results
Second Life: The Official Guide Second Life: The Official Guide by Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone–Cunningham, Philip Rosedale

Second Life: The Official Guide

by Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone–Cunningham, Philip Rosedale


ISBN 13: 9780470096086

Format: Paperback (352 pages)
Publisher: Sybex
Published: 08 Dec 2006
Other Format: Paperback

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Used : $4.87  
 
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The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality by Bob Cotton, Richard Oliver

The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality

by Bob Cotton, Richard Oliver


ISBN 13: 9780714832678

Format: Paperback (224 pages)
Publisher: Phaidon Press Ltd
Published: 01 Nov 1994

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Used : $6.78  
 
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Understanding Hypermedia: From Hypermedia to Virtual Reality Understanding Hypermedia: From Hypermedia to Virtual Reality by Bob Cotton, Richard Oliver

Understanding Hypermedia: From Hypermedia to Virtual Reality

by Bob Cotton, Richard Oliver


ISBN 13: 9780714829081

Format: Paperback (160 pages)
Publisher: Phaidon Press Ltd
Published: 09 Mar 1995

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Used : $7.54  
 
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Second Lives Second Lives by Tim Guest

Second Lives

by Tim Guest


ISBN 13: 9780091796570

Format: Paperback (368 pages)
Publisher: Hutchinson
Published: 07 Jun 2007

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Used : $8.56  
 
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A Beginner's Guide to Second Life A Beginner's Guide to Second Life by v3image

A Beginner's Guide to Second Life

by v3image


ISBN 13: 9781595071903

Format: Paperback (204 pages)
Publisher: ArcheBooks Publishing
Published: 20 Mar 2007

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Used : $116.79  
 
Used : $116.79
How Computer Games Help Children Learn How Computer Games Help Children Learn by D. Shaffer,James Paul Gee

How Computer Games Help Children Learn

by D. Shaffer,James Paul Gee


ISBN 13: 9781403975058

Format: Illustrated (255 pages)
Publisher: Palgrave Macmillan
Published: 25 Feb 2007
Other Format: Paperback

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New : $65.52  
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How Computer Games Help Children Learn How Computer Games Help Children Learn by David Williamson Shaffer

How Computer Games Help Children Learn

by David Williamson Shaffer


ISBN 13: 9780230602526

Format: Paperback (258 pages)
Publisher: Palgrave Macmillan
Published: 13 Mar 2008
Other Format: Illustrated

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New : $61.21  
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Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete by Byron Reeves, J. Leighton Read

Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete

by Byron Reeves, J. Leighton Read


ISBN 13: 9781422146576

Format: Hardcover (288 pages)
Publisher: Harvard Business School Press
Published: 01 Nov 2009

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New : $21.24  
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Synthetic Worlds: The Business and Culture of Online Games Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova

Synthetic Worlds: The Business and Culture of Online Games

by Edward Castronova


ISBN 13: 9780226096278

Format: Illustrated (344 pages)
Publisher: University of Chicago Press
Published: 13 Oct 2006

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New : $24.24  
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My Avatar, My Self: Identity in Video Role-playing Games My Avatar, My Self: Identity in Video Role-playing Games by Zach Waggoner

My Avatar, My Self: Identity in Video Role-playing Games

by Zach Waggoner


ISBN 13: 9780786441099

Format: Illustrated (207 pages)
Publisher: McFarland & Co
Published: 15 Aug 2009

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New : $25.31  
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Hdbk of Virtual Humans Hdbk of Virtual Humans by Nadia Magnenat-Thalmann,Daniel Thalmann

Hdbk of Virtual Humans

by Nadia Magnenat-Thalmann,Daniel Thalmann


ISBN 13: 9780470023167

Format: Illustrated (472 pages)
Publisher: John Wiley & Sons
Published: 20 Oct 2004

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New : $190.62  
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