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Interactive Computer Graphics: A Top-Down Approach with Shader-based OpenGL Interactive Computer Graphics: A Top-Down Approach with Shader-based OpenGL by Edward Angel, Dave Shreiner

Interactive Computer Graphics: A Top-Down Approach with Shader-based OpenGL

by Edward Angel, Dave Shreiner


ISBN 13: 9780132545235

Format: Hardcover (768 pages)
Publisher: Addison Wesley
Published: 31 Mar 2011

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Game Engine Architecture Game Engine Architecture by Jason Gregory, Jeff Lander, Matt Whiting

Game Engine Architecture

by Jason Gregory, Jeff Lander, Matt Whiting


ISBN 13: 9781568814131

Format: Hardcover (864 pages)
Publisher: A K Peters/CRC Press
Published: 01 May 2009

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2 by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2

by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321335739

Format: Paperback (896 pages)
Publisher: Addison Wesley
Published: 01 Aug 2005
Other Format: Paperback

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AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (236 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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Foundation XML for Flash Foundation XML for Flash by Sas Jacobs

Foundation XML for Flash

by Sas Jacobs


ISBN 13: 9781590595435

Format: Paperback (400 pages)
Publisher: FRIENDS OF ED
Published: 01 Oct 2005

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Internet Game Programming with Java Internet Game Programming with Java by Mike Morrison

Internet Game Programming with Java

by Mike Morrison


ISBN 13: 9781575211480

Format: Paperback (500 pages)
Publisher: Sams Publishing
Published: 01 Jul 1996

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Illustrator CS2 Bible Illustrator CS2 Bible by Ted Alspach, Brian Underdahl

Illustrator CS2 Bible

by Ted Alspach, Brian Underdahl


ISBN 13: 9780764595813

Format: Paperback (744 pages)
Publisher: John Wiley & Sons
Published: 05 Aug 2005

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iMovie 4 & iDVD: The Missing Manual iMovie 4 & iDVD: The Missing Manual by David Pogue

iMovie 4 & iDVD: The Missing Manual

by David Pogue


ISBN 13: 9780596006938

Format: Paperback (496 pages)
Publisher: Pogue Press
Published: 16 Aug 2004

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Using Adobe Photoshop X: Special Edition (Special Edition Using) Using Adobe Photoshop X: Special Edition (Special Edition Using) by Richard Lynch

Using Adobe Photoshop X: Special Edition (Special Edition Using)

by Richard Lynch


ISBN 13: 9780789724250

Format: Paperback (900 pages)
Publisher: QUE
Published: 22 Dec 2000

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Teach Yourself Visually Photoshop Elements 4 Teach Yourself Visually Photoshop Elements 4 by Mike Wooldridge, Linda Wooldridge

Teach Yourself Visually Photoshop Elements 4

by Mike Wooldridge, Linda Wooldridge


ISBN 13: 9780471777977

Format: Paperback (324 pages)
Publisher: John Wiley & Sons
Published: 02 Dec 2005

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