Game Development Essentials: Game Audio Development
by Aaron Marks
ISBN 13: 9781428318069
Format: Paperback (306 pages) Publisher: Delmar Publishing Published: 26 Sep 2008
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Programming Game AI by Example
by Mat Buckland
ISBN 13: 9781556220784
Format: Paperback (495 pages) Publisher: Jones and Bartlett Publishers, Inc Published: 01 Oct 2004
The Art of Game Worlds
by Dave Morris, Leo Hartas
ISBN 13: 9780060724306
Format: Paperback (192 pages) Publisher: Harper Design International Published: 08 Mar 2005 Other Format: Paperback
Adobe Creative Suite Bible
by Ted Padova, Kelly L. Murdock, Wendy Halderman
ISBN 13: 9780764571558
Format: Paperback (1224 pages) Publisher: John Wiley & Sons Published: 17 Sep 2004
Learning Design: A Handbook on Modelling and Delivering Networked Education and Training
by
ISBN 13: 9783540228141
Format: Hardcover (412 pages) Publisher: Springer Published: 18 Feb 2005
How to Do Everything with Photoshop CS2
by Colin Smith
ISBN 13: 9780072261608
Format: Paperback (432 pages) Publisher: McGraw-Hill Osborne Published: 01 Jun 2005
Basic Drawing for Games
by N/A
ISBN 13: 9781592009510
Format: Paperback (248 pages) Publisher: Premier Press Published: 09 Nov 2005
Foundation Flash 8 (Foundation)
by Kristian Besley
ISBN 13: 9781590595428
Format: Illustrated (572 pages) Publisher: Apress Published: 02 Nov 2005
Chris Crawford on Game Design
by Chris Crawford
ISBN 13: 9780131460997
Format: Paperback (504 pages) Publisher: New Riders Published: 18 Jun 2003
iMovie 4 & iDVD: The Missing Manual
by David Pogue
ISBN 13: 9780596006938
Format: Paperback (496 pages) Publisher: Pogue Press Published: 16 Aug 2004
Foundation XML for Flash
by Sas Jacobs
ISBN 13: 9781590595435
Format: Paperback (400 pages) Publisher: FRIENDS OF ED Published: 01 Oct 2005
iPod and iTunes: The Missing Manual
by J.D. Biersdorfer
ISBN 13: 9780596008772
Format: Paperback (432 pages) Publisher: O'Reilly Media Published: 29 Mar 2005