Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008
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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
Photoshop Elements 3: Top 100 Simplified Tips & Tricks
by Denis Graham
ISBN 13: 9780764569371
Format: Paperback (240 pages) Publisher: John Wiley & Sons Published: 10 Dec 2004
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Re: Play, The Ultimate Games Graphic
by Liz Faber
ISBN 13: 9781856691406
Format: Paperback (144 pages) Publisher: Laurence King Publishing Published: 02 Nov 1998
The Great Logo Adventure: Discovering Logo on and Off the Computer
by Jim Muller
ISBN 13: 9780965193467
Format: Paperback (350 pages) Publisher: Doone Publications Published: Dec 1997
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003
Beginning 3D Game Programming
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008
Advanced 3ds Max 5 Modeling & Animating
by Boris Kulagin
ISBN 13: 9781931769167
Format: Paperback (450 pages) Publisher: A-LIST PUBLISHING Published: 01 Jun 2003
Sams Teach Yourself Game Programming in 21 Days
by Andre LaMothe
ISBN 13: 9780672305627
Format: Paperback (600 pages) Publisher: Sams Publishing Published: Dec 1994