Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
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How to Design and Build the Coolest Website in Cyperspace
by Jerry Glenwright,Nick Nettleton
ISBN 13: 9781586637132
Format: Paperback (224 pages) Publisher: Friedman/Fairfax Publishing Published: Oct 2002 Other Format: Paperback
Professional XNA Game Programming: For Xbox 360 and Windows
by Benjamin Nitschke
ISBN 13: 9780470126776
Format: Paperback (504 pages) Publisher: John Wiley & Sons Published: 08 May 2007
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies)
by Rich Ling
ISBN 13: 9781558609365
Format: Illustrated (264 pages) Publisher: Morgan Kaufmann Published: 18 May 2004
Character Development for Game (Game Development Series)
by Lee Sheldon
ISBN 13: 9781592003532
Format: Paperback (474 pages) Publisher: Premier Press Published: 01 Jun 2004
Understanding Hypermedia: From Hypermedia to Virtual Reality
by Bob Cotton, Richard Oliver
ISBN 13: 9780714829081
Format: Paperback (160 pages) Publisher: Phaidon Press Ltd Published: 09 Mar 1995
Beginning Math and Physics for Game Programmers (New Riders Games)
by Wendy Stahler
ISBN 13: 9780735713901
Format: Paperback (504 pages) Publisher: New Riders Published: 22 Mar 2004
Web Mapping Illustrated: Using Open Source GIS Toolkits
by Tyler Mitchell
ISBN 13: 9780596008659
Format: Paperback (368 pages) Publisher: O'Reilly Media Published: 17 Jun 2005
Learning IOS Game Programming: A Hands-on Guide to Building Your First IPhone Game (Developer's Library)
by Michael Daley
ISBN 13: 9780321699428
Format: Paperback (448 pages) Publisher: Addison Wesley Published: 03 Sep 2010
How to Do Everything with Photoshop CS2
by Colin Smith
ISBN 13: 9780072261608
Format: Paperback (432 pages) Publisher: McGraw-Hill Osborne Published: 01 Jun 2005
Creating Your World: The Official Guide to Advanced Content Creation for Second Life
by Aimee Weber, Kimberly Rufer–Bach, Richard Platel
ISBN 13: 9780470171141
Format: Paperback (416 pages) Publisher: Sybex Published: 19 Oct 2007
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008