
by WendyStahler (Author)
Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development. Each chapter includes exercises to make the learning stick, and Visualization Experience sections are sprinkled throughout that walk you through a demo of the chapter's content. By the end of the volume, you'll have a thorough understanding of all of the math and physics concepts, principles, and formulas you need to control and enhance your user's gaming experience.
Format: Paperback
Pages: 504
Edition: 1
Publisher: New Riders Wendy Stahler shows the game hobbyist programmer the basic math and physics concepts, principles, and formulas that are needed to programsuccessful games. Topics such as trigonometry snippets, vector operations, and1D/2D/3D motion show readers step by step how to use physics to improvetheir level of game development. Throughout the book, Stahler provides anexample racecar demo to demonstrate how programmers can implement thesetechniques (such as creating a vector calculation and projectiles) that are crucialto anyone breaking into the industry. She also provides exercises (in sectionscalled Visualization Experience ) that walk the reader through the examplesprovided on the CD.
Published: 22 Mar 2004
ISBN 10: 0735713901
ISBN 13: 9780735713901
Book Overview:
Wendy Stahler was the first course director of the Game Design and Development Program at Full Sail Real World Education in Orlando, Florida. During her six years at Full Sail, she concentrated much of her time toward developing the math and physics curriculum. Wendy is also an adjunct professor at Rollins College in the IT department, and just recently took on her next challenge of IT training in the corporate world. Wendy graduated from Rollins College earning an Honors B.A. in Mathematics with a concentration in Computer Science and an MA in Corporate Communication and Technology, graduating with honors.