Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
by Anthony A. Apodaca,Larry Gritz
ISBN 13: 9781558606180
Format: Illustrated (560 pages) Publisher: Morgan Kaufmann Published: 15 Dec 1999
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Photoshop X: Top 100 Simplified Tips and Tricks (Visual Read Less, Learn More)
by Denis Graham
ISBN 13: 9780764541827
Format: Paperback (238 pages) Publisher: John Wiley & Sons Published: 29 Jan 2004
The Carrara 5 Pro Handbook (Graphics)
by Mike de la Flor
ISBN 13: 9781584504634
Format: Paperback (494 pages) Publisher: Charles River Media Published: 02 Mar 2006
Modeling a Character in 3DS Max (Wordware Game Developer's Library)
by Paul Steed
ISBN 13: 9781556220883
Format: Paperback (584 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 01 Aug 2004
Adobe Photoshop CS2 Classroom in a Book (Classroom in a Book (Adobe))
by . Adobe Creative Team
ISBN 13: 9780321321848
Format: Paperback (496 pages) Publisher: Adobe Published: 24 May 2005
Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library)
by Frank D. Luna
ISBN 13: 9781598220537
Format: Paperback (502 pages) Publisher: Wordware Publishing Inc. Published: 01 Oct 2008
Photoshop Elements 3: Top 100 Simplified Tips & Tricks
ISBN 13: 9780764569371
Format: Paperback (240 pages) Publisher: John Wiley & Sons Published: 10 Dec 2004
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Windows 95 Game Programming Developer's Guide
by Morrison, Weems
ISBN 13: 9780672306617
Format: Paperback (598 pages) Publisher: Sams Publishing Published: Feb 1996
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003
Game Coding Complete
by Mike McShaffry
ISBN 13: 9781932111750
Format: Paperback (580 pages) Publisher: Paraglyph Press Published: 11 Jun 2003
Beginning 3D Game Programming
ISBN 13: 9780672326615
Format: Paperback (432 pages) Publisher: Sams Published: 03 Dec 2004