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Showing 13 to 24 of 25 results
Power Graphics Using Turbo C. Power Graphics Using Turbo C. by Namir Clement Shammas, Keith Weiskamp, Loren Heiny

Power Graphics Using Turbo C.

by Namir Clement Shammas, Keith Weiskamp, Loren Heiny


ISBN 13: 9780471619093

Format: Paperback (367 pages)
Publisher: John Wiley & Sons
Published: 05 Jul 1989

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CGI Programming CGI Programming by Thomas Boutell

CGI Programming

by Thomas Boutell


ISBN 13: 9780201422191

Format: Paperback (416 pages)
Publisher: Addison Wesley
Published: 19 Apr 1996

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Photorealism and Ray Tracing in C Photorealism and Ray Tracing in C by Christopher Watkins

Photorealism and Ray Tracing in C

by Christopher Watkins


ISBN 13: 9781558512474

Format: Paperback
Publisher: M & T Books
Published: Aug 1992

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C++ GUI Programming (Bruce Peren's Open Source) C++ GUI Programming (Bruce Peren's Open Source) by Mark Summerfield, Jasmin Blanchette

C++ GUI Programming (Bruce Peren's Open Source)

by Mark Summerfield, Jasmin Blanchette


ISBN 13: 9780131240728

Format: Paperback (464 pages)
Publisher: Prentice Hall
Published: 15 Jan 2004

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Essential Visual C++ 4 (Essential Series) Essential Visual C++ 4 (Essential Series) by Mickey Williams

Essential Visual C++ 4 (Essential Series)

by Mickey Williams


ISBN 13: 9780672307874

Format: Paperback (500 pages)
Publisher: Sams Publishing
Published: Jan 1996

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Windows Graphics Programming with Borland C++ (Coriolis Group book) Windows Graphics Programming with Borland C++ (Coriolis Group book) by Loren Heiny

Windows Graphics Programming with Borland C++ (Coriolis Group book)

by Loren Heiny


ISBN 13: 9780471548911

Format: Paperback (496 pages)
Publisher: John Wiley & Sons
Published: 22 Apr 1992

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GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

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Real-time 3D Character Animation with Visual C++ Real-time 3D Character Animation with Visual C++ by Nik Lever

Real-time 3D Character Animation with Visual C++

by Nik Lever


ISBN 13: 9780240516646

Format: Paperback (496 pages)
Publisher: Focal Press
Published: 17 Dec 2001

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