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C++ Real Time 3D Graphics: Practical Course in Object-oriented Graphics Programming C++ Real Time 3D Graphics: Practical Course in Object-oriented Graphics Programming by A TYLER

C++ Real Time 3D Graphics: Practical Course in Object-oriented Graphics Programming

by A TYLER


ISBN 13: 9781850585060

Format: Paperback (268 pages)
Publisher: John Wiley & Sons
Published: 19 May 1994

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Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006

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Multimedia Programming with Borland C++ Multimedia Programming with Borland C++ by Nathan Gurewich,Ori Gurewich

Multimedia Programming with Borland C++

by Nathan Gurewich,Ori Gurewich


ISBN 13: 9780782115505

Format: Paperback (550 pages)
Publisher: Sybex Inc.,U.S.
Published: Sep 1994

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C++ GUI Programming with Qt4 (Prentice Hall Open Source Software Development) C++ GUI Programming with Qt4 (Prentice Hall Open Source Software Development) by Jasmin Blanchette,Mark Summerfield

C++ GUI Programming with Qt4 (Prentice Hall Open Source Software Development)

by Jasmin Blanchette,Mark Summerfield


ISBN 13: 9780132354165

Format: Hardcover (752 pages)
Publisher: Prentice Hall
Published: 04 Feb 2008

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Data Abstraction and Structures Using C++ Data Abstraction and Structures Using C++ by Mark R. Headington, David D. Riley

Data Abstraction and Structures Using C++

by Mark R. Headington, David D. Riley


ISBN 13: 9780669349498

Format: Hardcover (661 pages)
Publisher: Jones and Bartlett Publishers, Inc
Published: 01 Jan 1994

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Learn C on the Mac (Learn Series) Learn C on the Mac (Learn Series) by David Mark

Learn C on the Mac (Learn Series)

by David Mark


ISBN 13: 9781430218098

Format: Illustrated (376 pages)
Publisher: APRESS
Published: 08 Dec 2008

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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Using C on the UNIX System (Nutshell Handbooks for C Program) Using C on the UNIX System (Nutshell Handbooks for C Program) by Dave Curry

Using C on the UNIX System (Nutshell Handbooks for C Program)

by Dave Curry


ISBN 13: 9780937175231

Format: Paperback (250 pages)
Publisher: O'Reilly Media
Published: 11 Jan 1989

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Fractal Programming in C Fractal Programming in C by Roger T. Stevens

Fractal Programming in C

by Roger T. Stevens


ISBN 13: 9781558510388

Format: Hardcover (583 pages)
Publisher: M&T Press
Published: 01 Aug 1990

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C. Programmer's Guide to Graphics C. Programmer's Guide to Graphics by James W. McCord

C. Programmer's Guide to Graphics

by James W. McCord


ISBN 13: 9780672227844

Format: Paperback (800 pages)
Publisher: Longman Higher Education
Published: Feb 1991

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Power Graphics Using Turbo C. Power Graphics Using Turbo C. by Namir Clement Shammas, Keith Weiskamp, Loren Heiny

Power Graphics Using Turbo C.

by Namir Clement Shammas, Keith Weiskamp, Loren Heiny


ISBN 13: 9780471619093

Format: Paperback (367 pages)
Publisher: John Wiley & Sons
Published: 05 Jul 1989

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