Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morgan Kaufmann Series in Computer Graphics)
by David Gould
ISBN 13: 9781558608351
Format: Illustrated (528 pages) Publisher: Morgan Kaufmann Published: 07 Jan 2003
Save for later
Learn C on the Mac (Learn Series)
by David Mark
ISBN 13: 9781430218098
Format: Illustrated (376 pages) Publisher: APRESS Published: 08 Dec 2008
Inside Visual C++ (Microsoft Programming Series)
by David Kruglinski
ISBN 13: 9781556158919
Format: Paperback (890 pages) Publisher: Microsoft Press,U.S. Published: 01 Dec 1995
Advanced Visual C++ 4
by Steven Holzner
ISBN 13: 9781558514812
Format: Paperback (675 pages) Publisher: Hungry Minds Inc,U.S. Published: 30 Apr 1996
CGI Programming
by Thomas Boutell
ISBN 13: 9780201422191
Format: Paperback (416 pages) Publisher: Addison Wesley Published: 19 Apr 1996
Beginning C ++ Through Game Programming, Second Edition
by Michael Dawson
ISBN 13: 9781598633603
Format: Paperback (361 pages) Publisher: Delmar Cengage Learning Published: 19 Dec 2006
C++ GUI Programming with Qt4 (Prentice Hall Open Source Software Development)
by Jasmin Blanchette,Mark Summerfield
ISBN 13: 9780132354165
Format: Hardcover (752 pages) Publisher: Prentice Hall Published: 04 Feb 2008
Flights of Fantasy: Programming 3D Video Games in Borland C++
by Christopher Lampton
ISBN 13: 9781878739186
Format: Paperback (600 pages) Publisher: Waite Group Published: Apr 1993
Data Abstraction and Structures Using C++
by Mark R. Headington, David D. Riley
ISBN 13: 9780669349498
Format: Hardcover (661 pages) Publisher: Jones and Bartlett Publishers, Inc Published: 01 Jan 1994
C++ for Game Programmers (Charles River Media Game Development)
by Noel Llopis
ISBN 13: 9781584502272
Format: Paperback (412 pages) Publisher: Charles River Media Published: 12 May 2003
Using C on the UNIX System (Nutshell Handbooks for C Program)
by Dave Curry
ISBN 13: 9780937175231
Format: Paperback (250 pages) Publisher: O'Reilly Media Published: 11 Jan 1989
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Game Development)
by Greg Snook
ISBN 13: 9781584502043
Format: Paperback (374 pages) Publisher: Charles River Media Published: 01 Jun 2003