Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
by Adam Watkins
ISBN 13: 9780240818818
Format: Paperback (548 pages) Publisher: Focal Press Published: 26 Aug 2011
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Game Development Tools
by Marwan Ansari
ISBN 13: 9781568814322
Format: Hardcover (344 pages) Publisher: A K Peters/CRC Press Published: 17 Jun 2011
Digital Games and Learning
by
ISBN 13: 9780826421371
Format: Hardcover (320 pages) Publisher: Continuum Publishing Corporation Published: 20 Jan 2011 Other Format: Paperback
Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
ISBN 13: 9781609605650
Format: Hardcover (408 pages) Publisher: Information Science Reference Published: 30 Jun 2011
Designing Games for Ethics: Models, Techniques and Frameworks (Premier Reference Source)
ISBN 13: 9781609601201
Format: Hardcover (350 pages) Publisher: Information Science Reference Published: 30 Oct 2010
Transactions on Edutainment V (Lecture Notes in Computer Science / Transactions on Edutainment)
ISBN 13: 9783642184512
Format: Paperback (281 pages) Publisher: Springer Published: 10 Feb 2011
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
by Aaron Reed
ISBN 13: 9781449394622
Format: Paperback (544 pages) Publisher: O'Reilly Media Published: 27 Dec 2010
The Practice of Econometric Theory: An Examination of the Characteristics of Econometric Computation (Advanced Studies in Theoretical and Applied Econometrics)
by Charles G. Renfro
ISBN 13: 9783540755708
Format: Hardcover (327 pages) Publisher: Springer Published: 14 Jul 2009
Lectures in Game Theory for Computer Scientists
ISBN 13: 9780521198660
Format: Hardcover (308 pages) Publisher: Cambridge University Press Published: 06 Jan 2011
3D Graphics for Game Programming
by JungHyun Han
ISBN 13: 9781439827376
Format: Hardcover (330 pages) Publisher: Chapman and Hall/CRC Published: 25 Feb 2011
AdvancED Flash Interface Design (Advanced Design)
by Guido Rosso,Brian Monnone
ISBN 13: 9781590595558
Format: Illustrated (368 pages) Publisher: Apress Published: 09 May 2006
Artificial Intelligence for Computer Games
ISBN 13: 9781441981875
Format: Hardcover (212 pages) Publisher: Springer Published: 09 Mar 2011