3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006
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Beyond Game Design: Nine Steps Towards Creating Better Videogames
by Chris Bateman
ISBN 13: 9781584506713
Format: Paperback (275 pages) Publisher: Delmar Published: 01 Apr 2009
Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
Game Development Essentials: Game Level Design
by Jeannie Novak,Jeannie Novak,Travis Castillo
ISBN 13: 9781401878641
Format: Paperback (320 pages) Publisher: Course Technology Published: 07 May 2008
Producing Games: From Business and Budgets to Creativity and Design
by D Cohen,Sergio Bustamante
ISBN 13: 9780240810706
Format: Illustrated (304 pages) Publisher: Routledge Published: 21 Oct 2009
Game Plan: Ten Designs That Changed the Face of Computer Gaming
by Ste Curran
ISBN 13: 9782880466961
Format: Paperback (176 pages) Publisher: Rotovision Published: 02 Oct 2004
The Games Design Reader – A Rules of Play Anthology (The MIT Press)
by Katie Salen,Eric Zimmerman
ISBN 13: 9780262195362
Format: Illustrated (960 pages) Publisher: MIT Press Published: 03 Jan 2006
An Inside Guide to Game Design
by Michael Moore
ISBN 13: 9781568814339
Format: Paperback (400 pages) Publisher: A K Peters/CRC Press Published: 01 Apr 2011
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
by Pavel Zemliansky,Diane Wilcox
ISBN 13: 9781615207817
Format: Hardcover (370 pages) Publisher: Information Science Reference Published: 15 Mar 2010
Game Theoretic Problems in Network Economics and Mechanism Design Solutions (Advanced Information and Knowledge Processing)
by Y. Narahari,Dinesh Garg,Ramasuri Narayanam,Hastagiri Prakash
ISBN 13: 9781848009370
Format: Hardcover (274 pages) Publisher: Springer Published: 12 Feb 2009
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
by Wes McDermott
ISBN 13: 9780240815633
Format: Paperback (272 pages) Publisher: Focal Press Published: 18 Nov 2010
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
by Andrew Gahan
ISBN 13: 9780240814285
Format: Paperback (472 pages) Publisher: Focal Press Published: 06 Dec 2010