Unit Operations: An Approach to Videogame Criticism
by Ian Bogost
ISBN 13: 9780262524872
Format: Paperback (260 pages) Publisher: MIT Press Published: 12 Feb 2008
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Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
by Steve Swink
ISBN 13: 9780123743282
Format: Paperback (376 pages) Publisher: Routledge Published: 27 Nov 2008
Writing for Video Game Genres: From FPS to RPG
by Wendy Despain
ISBN 13: 9781568814179
Format: Illustrated (305 pages) Publisher: A K Peters/CRC Press Published: 01 Apr 2009
Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)
by Karen Schrier, David Gibson
ISBN 13: 9781615208456
Format: Illustrated (396 pages) Publisher: Engineering Science Reference Published: 15 Mar 2010
Illustrator CS Most Wanted: Techniques and Effects
by Matt Kloskowski
ISBN 13: 9781590593721
Format: Illustrated (352 pages) Publisher: Springer Published: 18 May 2004
Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online (CONSUMER APPL & HARDWARE - OMG)
by Todd Perkins
ISBN 13: 9780071545259
Format: Illustrated (315 pages) Publisher: McGraw-Hill Education Published: 01 Jun 2008
JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements (Beginning) (Expert's Voice in Java Technology)
by Lucas Jordan,Ryan Donahue
ISBN 13: 9781430226239
Format: Illustrated (274 pages) Publisher: Apress Published: 21 Dec 2009
Foundation XML for Flash
by Sas Jacobs
ISBN 13: 9781590595435
Format: Paperback (400 pages) Publisher: FRIENDS OF ED Published: 01 Oct 2005
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006
The Video Game Theory Reader
by Mark J. P. Wolf
ISBN 13: 9780415965798
Format: Illustrated (368 pages) Publisher: Routledge Published: 19 Aug 2003
Technologies for E-Learning and Digital Entertainment: Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings: 5093 (Lecture Notes in Computer Science)
by Zhigeng Pan
ISBN 13: 9783540697343
Format: Paperback (816 pages) Publisher: Springer Published: 07 Jul 2008
Casual Game Design: Designing Play for the Gamer in ALL of Us
by Gregory Trefry
ISBN 13: 9780123749536
Format: Paperback (264 pages) Publisher: Morgan Kaufmann Published: 05 Mar 2010