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Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series) Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series) by Celso Ribeiro, Pierre Hansen, P. Hansen

Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series)

by Celso Ribeiro, Pierre Hansen, P. Hansen


ISBN 13: 9780792375203

Format: Illustrated (668 pages)
Publisher: Springer
Published: 31 Oct 2001

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GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

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Illustrations with Photoshop: A Designer's Notebook Illustrations with Photoshop: A Designer's Notebook by William Rodarmor

Illustrations with Photoshop: A Designer's Notebook

by William Rodarmor


ISBN 13: 9780596008598

Format: Illustrated (96 pages)
Publisher: O'Reilly Media
Published: 10 Dec 2004

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Game Programming Gems 6 (Game Development Series) Game Programming Gems 6 (Game Development Series) by Mike Dickheiser

Game Programming Gems 6 (Game Development Series)

by Mike Dickheiser


ISBN 13: 9781584504504

Format: Hardcover (695 pages)
Publisher: Charles River Media
Published: 06 Apr 2006

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Learn BlackBerry Games Development (Books for Professionals by Professionals) Learn BlackBerry Games Development (Books for Professionals by Professionals) by Carol Hamer

Learn BlackBerry Games Development (Books for Professionals by Professionals)

by Carol Hamer


ISBN 13: 9781430227182

Format: Illustrated (504 pages)
Publisher: Apress
Published: 29 Mar 2010

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Philosophy Through Video Games Philosophy Through Video Games by Jon Cogburn, Mark Silcox

Philosophy Through Video Games

by Jon Cogburn, Mark Silcox


ISBN 13: 9780415988575

Format: Hardcover (216 pages)
Publisher: Routledge
Published: 23 Dec 2008
Other Format: Paperback

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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) by Marja Helena Kankaanranta,Pekka Neittaanmäki

Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)

by Marja Helena Kankaanranta,Pekka Neittaanmäki


ISBN 13: 9781402094958

Format: Hardcover (216 pages)
Publisher: Springer
Published: 16 Dec 2008

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