Story and Simulations for Serious Games: Tales from the Trenches
by Nick Iuppa,Terry Borst
ISBN 13: 9780240807881
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Jan 2007
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Introduction to Game Programming with C++ (Wordware Game Developer's Library)
by Alan Thorn
ISBN 13: 9781598220322
Format: Paperback (392 pages) Publisher: Wordware Publishing Inc. Published: 11 Jul 2007
Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
by James Silva,John Sedlak
ISBN 13: 9781430209799
Format: Paperback (450 pages) Publisher: APRESS Published: 17 Sep 2008
Linear Programming (Modern Birkhäuser Classics)
by Howard Karloff
ISBN 13: 9780817648435
Format: Paperback (142 pages) Publisher: Birkhauser Published: 05 Dec 2008
Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video
by Kyle Rankin
ISBN 13: 9780596100766
Format: Paperback (336 pages) Publisher: Pragma Published: 18 Nov 2005
Game Physics Pearls
by
ISBN 13: 9781568814742
Format: Hardcover (300 pages) Publisher: A K Peters/CRC Press Published: 23 Jul 2010
AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
Retro Gaming Hacks: Tips & Tools for Playing the Classics
by Chris Kohler
ISBN 13: 9780596009175
Format: Paperback (512 pages) Publisher: Pragma Published: 28 Oct 2005
Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
by David Wesley,Gloria Barczak
ISBN 13: 9780566091674
Format: Hardcover (278 pages) Publisher: Gower Published: 01 Jun 2010
Video-based Rendering
by Marcus A. Magnor
ISBN 13: 9781568812441
Format: Hardcover (224 pages) Publisher: A K Peters/CRC Press Published: 08 Aug 2005
The Greatest Game: The Day That Bucky, Yaz, Reggie, Pudge, and Company Played the Most Memorable Game in Baseball's Most Intense Rivalry
by Richard Bradley
ISBN 13: 9781416534396
Format: Paperback (304 pages) Publisher: Free Press Published: 03 Feb 2009
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device & Cell Phone: Using Java ME Platform to Put the Fun into Your ... Device and Cell Phone (Technology in Action)
by Carol Hamer
ISBN 13: 9781590598801
Format: Paperback (415 pages) Publisher: APRESS ACADEMIC Published: 13 Aug 2007