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Story and Simulations for Serious Games: Tales from the Trenches Story and Simulations for Serious Games: Tales from the Trenches by Nick Iuppa,Terry Borst

Story and Simulations for Serious Games: Tales from the Trenches

by Nick Iuppa,Terry Borst


ISBN 13: 9780240807881

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 04 Jan 2007

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New : $38.58  
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Introduction to Game Programming with C++ (Wordware Game Developer's Library) Introduction to Game Programming with C++ (Wordware Game Developer's Library) by Alan Thorn

Introduction to Game Programming with C++ (Wordware Game Developer's Library)

by Alan Thorn


ISBN 13: 9781598220322

Format: Paperback (392 pages)
Publisher: Wordware Publishing Inc.
Published: 11 Jul 2007

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New : $56.01  
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Linear Programming (Modern Birkhäuser Classics) Linear Programming (Modern Birkhäuser Classics) by Howard Karloff

Linear Programming (Modern Birkhäuser Classics)

by Howard Karloff


ISBN 13: 9780817648435

Format: Paperback (142 pages)
Publisher: Birkhauser
Published: 05 Dec 2008

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Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video by Kyle Rankin

Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video

by Kyle Rankin


ISBN 13: 9780596100766

Format: Paperback (336 pages)
Publisher: Pragma
Published: 18 Nov 2005

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New : $24.98  
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Game Physics Pearls Game Physics Pearls by

Game Physics Pearls

by


ISBN 13: 9781568814742

Format: Hardcover (300 pages)
Publisher: A K Peters/CRC Press
Published: 23 Jul 2010

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New : $134.93  
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AdvancED Game Design with Flash AdvancED Game Design with Flash by Rex van der Spuy

AdvancED Game Design with Flash

by Rex van der Spuy


ISBN 13: 9781430227397

Format: Paperback (808 pages)
Publisher: FRIENDS OF ED
Published: 02 Sep 2010

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New : $37.92  
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Retro Gaming Hacks: Tips & Tools for Playing the Classics Retro Gaming Hacks: Tips & Tools for Playing the Classics by Chris Kohler

Retro Gaming Hacks: Tips & Tools for Playing the Classics

by Chris Kohler


ISBN 13: 9780596009175

Format: Paperback (512 pages)
Publisher: Pragma
Published: 28 Oct 2005

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Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap by David Wesley,Gloria Barczak

Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap

by David Wesley,Gloria Barczak


ISBN 13: 9780566091674

Format: Hardcover (278 pages)
Publisher: Gower
Published: 01 Jun 2010

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New : $139.91  
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Video-based Rendering Video-based Rendering by Marcus A. Magnor

Video-based Rendering

by Marcus A. Magnor


ISBN 13: 9781568812441

Format: Hardcover (224 pages)
Publisher: A K Peters/CRC Press
Published: 08 Aug 2005

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New : $82.35  
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