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The Game Maker's Companion Book/CD Package The Game Maker's Companion Book/CD Package by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks

The Game Maker's Companion Book/CD Package

by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks


ISBN 13: 9781430228264

Format: Paperback (440 pages)
Publisher: APRESS
Published: 30 Sep 2010

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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

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Foundation Flash Applications for Mobile Devices Foundation Flash Applications for Mobile Devices by Richard Leggett,Scott Janousek,Weyert de Boer

Foundation Flash Applications for Mobile Devices

by Richard Leggett,Scott Janousek,Weyert de Boer


ISBN 13: 9781590595589

Format: Hardcover (536 pages)
Publisher: FRIENDS OF ED ACADEMIC
Published: 04 Jan 2007

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New : $69.23  
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Story and Simulations for Serious Games: Tales from the Trenches Story and Simulations for Serious Games: Tales from the Trenches by Nick Iuppa,Terry Borst

Story and Simulations for Serious Games: Tales from the Trenches

by Nick Iuppa,Terry Borst


ISBN 13: 9780240807881

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 04 Jan 2007

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New : $42.96  
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Introduction to Game Programming with C++ (Wordware Game Developer's Library) Introduction to Game Programming with C++ (Wordware Game Developer's Library) by Alan Thorn

Introduction to Game Programming with C++ (Wordware Game Developer's Library)

by Alan Thorn


ISBN 13: 9781598220322

Format: Paperback (392 pages)
Publisher: Wordware Publishing Inc.
Published: 11 Jul 2007

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New : $60.75  
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Linear Programming (Modern Birkhäuser Classics) Linear Programming (Modern Birkhäuser Classics) by Howard Karloff

Linear Programming (Modern Birkhäuser Classics)

by Howard Karloff


ISBN 13: 9780817648435

Format: Paperback (142 pages)
Publisher: Birkhauser
Published: 05 Dec 2008

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On the Way to Fun: An Emotion-Based Approach to Successful Game Design On the Way to Fun: An Emotion-Based Approach to Successful Game Design by Roberto Dillon

On the Way to Fun: An Emotion-Based Approach to Successful Game Design

by Roberto Dillon


ISBN 13: 9781568815824

Format: Illustrated (187 pages)
Publisher: Routledge
Published: 19 May 2010

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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

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New : $34.56  
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