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On the Way to Fun: An Emotion-Based Approach to Successful Game Design On the Way to Fun: An Emotion-Based Approach to Successful Game Design by Roberto Dillon

On the Way to Fun: An Emotion-Based Approach to Successful Game Design

by Roberto Dillon


ISBN 13: 9781568815824

Format: Illustrated (187 pages)
Publisher: Routledge
Published: 19 May 2010

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AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

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New : $34.68  
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The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

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New : $100.83  
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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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New : $77.64  
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The Shutterfly Guide to Great Digital Photos The Shutterfly Guide to Great Digital Photos by Jeffrey Housenbold,Dave Johnson

The Shutterfly Guide to Great Digital Photos

by Jeffrey Housenbold,Dave Johnson


ISBN 13: 9780072261660

Format: Illustrated (280 pages)
Publisher: McGraw-Hill Professional
Published: 13 Nov 2008

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New : $19.64  
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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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New : $55.32  
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Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo

Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science)

by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo


ISBN 13: 9781402093739

Format: Hardcover (380 pages)
Publisher: Springer
Published: 09 Jan 2009

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New : $189.13  
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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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New : $29.77  
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Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) by Andrew Kirmse

Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES)

by Andrew Kirmse


ISBN 13: 9781584502951

Format: Hardcover (703 pages)
Publisher: Charles River Media
Published: 02 Apr 2004

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New : $117.23  
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iPhone Games Projects (Books for Professionals by Professionals) iPhone Games Projects (Books for Professionals by Professionals) by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;

iPhone Games Projects (Books for Professionals by Professionals)

by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;


ISBN 13: 9781430219682

Format: Paperback (280 pages)
Publisher: APRESS
Published: 22 Jun 2009

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