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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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iPhone Games Projects (Books for Professionals by Professionals) iPhone Games Projects (Books for Professionals by Professionals) by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;

iPhone Games Projects (Books for Professionals by Professionals)

by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;


ISBN 13: 9781430219682

Format: Paperback (280 pages)
Publisher: APRESS
Published: 22 Jun 2009

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Games Programming Games Programming by Eric Solomon

Games Programming

by Eric Solomon


ISBN 13: 9780521271103

Format: Paperback (272 pages)
Publisher: Cambridge University Press
Published: 14 Jun 1984

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Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) by Andrew Kirmse

Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES)

by Andrew Kirmse


ISBN 13: 9781584502951

Format: Hardcover (703 pages)
Publisher: Charles River Media
Published: 02 Apr 2004

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The Shutterfly Guide to Great Digital Photos The Shutterfly Guide to Great Digital Photos by Jeffrey Housenbold,Dave Johnson

The Shutterfly Guide to Great Digital Photos

by Jeffrey Housenbold,Dave Johnson


ISBN 13: 9780072261660

Format: Illustrated (280 pages)
Publisher: McGraw-Hill Professional
Published: 13 Nov 2008

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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Killer Game Programming in Java Killer Game Programming in Java by Andrew Davison

Killer Game Programming in Java

by Andrew Davison


ISBN 13: 9780596007300

Format: Illustrated (996 pages)
Publisher: O′Reilly
Published: 20 May 2005

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Distributed Game Development: Harnessing Global Talent to Create Winning Games Distributed Game Development: Harnessing Global Talent to Create Winning Games by Tim Fields

Distributed Game Development: Harnessing Global Talent to Create Winning Games

by Tim Fields


ISBN 13: 9780240812717

Format: Illustrated (240 pages)
Publisher: Routledge
Published: 19 Apr 2010

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