Game Physics
by David H. Eberly
ISBN 13: 9780123749031
Format: Hardcover (902 pages) Publisher: CRC Press Published: 04 May 2010
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Interactive Storytelling: Techniques for 21st Century Fiction
by Andrew Glassner
ISBN 13: 9781568812212
Format: Illustrated (528 pages) Publisher: Routledge Published: 27 May 2004
Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
by Aaron Reed
ISBN 13: 9780596521950
Format: Illustrated (510 pages) Publisher: O'Reilly Media Published: 05 Dec 2008
Knowledge-Free and Learning-Based Methods in Intelligent Game Playing: 276 (Studies in Computational Intelligence)
by Jacek Mandziuk
ISBN 13: 9783642116773
Format: Hardcover (260 pages) Publisher: Springer Published: 28 Feb 2010
Writing for Video Game Genres: From FPS to RPG
by Wendy Despain
ISBN 13: 9781568814179
Format: Illustrated (305 pages) Publisher: A K Peters/CRC Press Published: 01 Apr 2009
Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
by Steve Swink
ISBN 13: 9780123743282
Format: Paperback (376 pages) Publisher: Routledge Published: 27 Nov 2008
Adobe® Creative Suite All-in-One Desk Reference For Dummies®
by Jennifer Smith,Jen DeHaan
ISBN 13: 9780764556012
Format: Illustrated (748 pages) Publisher: For Dummies Published: 12 Mar 2004
Unit Operations: An Approach to Videogame Criticism
by Ian Bogost
ISBN 13: 9780262524872
Format: Paperback (260 pages) Publisher: MIT Press Published: 12 Feb 2008
Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)
by Karen Schrier, David Gibson
ISBN 13: 9781615208456
Format: Illustrated (396 pages) Publisher: Engineering Science Reference Published: 15 Mar 2010
Illustrator CS Most Wanted: Techniques and Effects
by Matt Kloskowski
ISBN 13: 9781590593721
Format: Illustrated (352 pages) Publisher: Springer Published: 18 May 2004
Agile Software Development: The Cooperative Game: The Cooperative Game (2nd Edition) (Agile Software Development Series)
by Alistair Cockburn
ISBN 13: 9780321482754
Format: Illustrated (504 pages) Publisher: Addison-Wesley Professional Published: 19 Oct 2006
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
by Andrew Davison
ISBN 13: 9781590598177
Format: Hardcover (532 pages) Publisher: Springer Published: 30 Apr 2007