Unity Game Development Essentials
by W Goldstone
ISBN 13: 9781847198181
Format: Paperback (316 pages) Publisher: PACKT PUBLISHING Published: 13 Oct 2009
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AI for Games and Animation: A Cognitive Modeling Approach
by John David Funge
ISBN 13: 9781568811031
Format: Hardcover (236 pages) Publisher: A K Peters/CRC Press Published: 22 Jul 1999
Chips Challenging Champions: Games, Computers and Artificial Intelligence
by Jonathan Schaeffer
ISBN 13: 9780444509499
Format: Illustrated (370 pages) Publisher: North Holland Published: 17 Apr 2002
Non-photorealistic Rendering
by Bruce Gooch,Amy Gooch
ISBN 13: 9781568811338
Format: Hardcover (254 pages) Publisher: A K Peters/CRC Press Published: 18 Jul 2001
Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties
by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi
ISBN 13: 9783540654315
Format: Hardcover (543 pages) Publisher: Springer Published: 09 Nov 1999
AI 2007: Advances in Artificial Intelligence: 20th Australian Joint Conference on Artificial Intelligence, Gold Coast, Australia, December 2-6, 2007, ... / Lecture Notes in Artificial Intelligence)
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ISBN 13: 9783540769262
Format: Paperback (841 pages) Publisher: Springer Published: 16 Nov 2007
WALCOM: Algorithms and Computation: Second International Workshop, WALCOM 2008, Dhaka, Bangladesh, February 7-8, 2008, Proceedings (Lecture Notes in ... Computer Science and General Issues)
ISBN 13: 9783540778905
Format: Paperback (241 pages) Publisher: Springer Published: 23 Jan 2008 Other Format: Paperback
Persuasive Technology: Third International Conference, PERSUASIVE 2008, Oulu, Finland, June 4-6, 2008, Proceedings (Lecture Notes in Computer Science ... Applications, incl. Internet/Web, and HCI)
ISBN 13: 9783540685005
Format: Paperback (287 pages) Publisher: Springer Published: 27 May 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
ISBN 13: 9781605663609
Format: Hardcover (394 pages) Publisher: Information Science Reference Published: 15 May 2009
Foundation Flash Applications for Mobile Devices
by Richard Leggett,Scott Janousek,Weyert de Boer
ISBN 13: 9781590595589
Format: Hardcover (536 pages) Publisher: FRIENDS OF ED ACADEMIC Published: 04 Jan 2007
Story and Simulations for Serious Games: Tales from the Trenches
by Nick Iuppa,Terry Borst
ISBN 13: 9780240807881
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Jan 2007