XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
by Riemer Grootjans
ISBN 13: 9781430218555
Format: Illustrated (669 pages) Publisher: Apress Published: 02 Jun 2010
Save for later
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006
Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online (CONSUMER APPL & HARDWARE - OMG)
by Todd Perkins
ISBN 13: 9780071545259
Format: Illustrated (315 pages) Publisher: McGraw-Hill Education Published: 01 Jun 2008
Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
by Steve Swink
ISBN 13: 9780123743282
Format: Paperback (376 pages) Publisher: Routledge Published: 27 Nov 2008
Game Programming Gems: Vol 2 (Game Programming Gems (W/CD))
by Mark DeLoura
ISBN 13: 9781584500544
Format: Hardcover (575 pages) Publisher: Charles River Media Published: 26 Jul 2001
Unit Operations: An Approach to Videogame Criticism
by Ian Bogost
ISBN 13: 9780262524872
Format: Paperback (260 pages) Publisher: MIT Press Published: 12 Feb 2008
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
by Andrew Davison
ISBN 13: 9781590598177
Format: Hardcover (532 pages) Publisher: Springer Published: 30 Apr 2007