Prediction, Learning, and Games
by Nicolo Cesa-Bianchi,Gabor Lugosi
ISBN 13: 9780521841085
Format: Illustrated (408 pages) Publisher: Cambridge University Press Published: 13 Mar 2006
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Building Robots With Lego Mindstorms
by Mario Ferrari,Guilio Ferrari
ISBN 13: 9781928994671
Format: Paperback (448 pages) Publisher: Syngress Published: 06 Dec 2001
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine
by Brian C. Ladd, Christopher James Jenkins
ISBN 13: 9780470212844
Format: Illustrated (528 pages) Publisher: Wiley Published: 28 Apr 2010
Network Control and Optimization: First EuroFGI International Conference, NET-COOP 2007, Avignon, France, June 5-7, 2007, Proceedings: 4465 (Lecture Notes in Computer Science)
by Tijani Chahed
ISBN 13: 9783540727088
Format: Illustrated (324 pages) Publisher: Springer Published: 11 Jul 2007
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games (Gama Network)
by Austin Grossman
ISBN 13: 9781578202140
Format: Paperback (352 pages) Publisher: Focal Press Published: 02 Jan 2003
Animation Writing and Development: From Script Development to Pitch (Focal Press Visual Effects and Animation)
by Jean Wright
ISBN 13: 9780240805498
Format: Paperback (354 pages) Publisher: Routledge Published: 17 Feb 2005
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
The Video Game Theory Reader
by Mark J. P. Wolf
ISBN 13: 9780415965798
Format: Illustrated (368 pages) Publisher: Routledge Published: 19 Aug 2003
JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements (Beginning) (Expert's Voice in Java Technology)
by Lucas Jordan,Ryan Donahue
ISBN 13: 9781430226239
Format: Illustrated (274 pages) Publisher: Apress Published: 21 Dec 2009
Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies)
by Jakob Nielsen
ISBN 13: 9780125184083
Format: Paperback (250 pages) Publisher: Morgan Kaufmann Published: 23 Mar 1995
Technologies for E-Learning and Digital Entertainment: Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings: 5093 (Lecture Notes in Computer Science)
by Zhigeng Pan
ISBN 13: 9783540697343
Format: Paperback (816 pages) Publisher: Springer Published: 07 Jul 2008
Game Programming Gems 3
by Dante Treglia
ISBN 13: 9781584502333
Format: Hardcover (663 pages) Publisher: Charles River Media Published: 01 Jul 2002