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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames by Ian Bogost,Michael ,Harry S. ,Steven E.

Persuasive Games: The Expressive Power of Videogames

by Ian Bogost,Michael ,Harry S. ,Steven E.


ISBN 13: 9780262514880

Format: Paperback (464 pages)
Publisher: MIT Press
Published: 10 Sep 2010

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Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism by Charles Conti

Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism

by Charles Conti


ISBN 13: 9780198263388

Format: Hardcover (328 pages)
Publisher: Clarendon Press
Published: 28 Sep 1995

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Video Games and Interactive Media: A Glimpse at New Digital Entertainment Video Games and Interactive Media: A Glimpse at New Digital Entertainment by Stephane Natkin

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

by Stephane Natkin


ISBN 13: 9781568812977

Format: Paperback (135 pages)
Publisher: A K Peters
Published: 08 Jun 2006

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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3D Game Animation For Dummies 3D Game Animation For Dummies by N/A

3D Game Animation For Dummies

by N/A


ISBN 13: 9780764587894

Format: Paperback (399 pages)
Publisher: John Wiley & Sons
Published: 10 Jun 2005

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Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) by Dave Baum

Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series)

by Dave Baum


ISBN 13: 9781590590638

Format: Paperback (432 pages)
Publisher: APRESS
Published: 01 Nov 2002

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Beginning iPhone Games Development (Books for Professionals by Professionals) Beginning iPhone Games Development (Books for Professionals by Professionals) by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy

Beginning iPhone Games Development (Books for Professionals by Professionals)

by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy


ISBN 13: 9781430225997

Format: Paperback (728 pages)
Publisher: APRESS
Published: 28 Apr 2010

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Multiplayer Gaming and Engine Coding for the Torque Game Engine Multiplayer Gaming and Engine Coding for the Torque Game Engine by Edward F. Maurina

Multiplayer Gaming and Engine Coding for the Torque Game Engine

by Edward F. Maurina


ISBN 13: 9781568814223

Format: Paperback (450 pages)
Publisher: A K Peters
Published: 03 Oct 2008

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New : $68.89  
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PSP Hacks PSP Hacks by C.K. Sample III

PSP Hacks

by C.K. Sample III


ISBN 13: 9780596101435

Format: Paperback (320 pages)
Publisher: O'Reilly Media
Published: 20 Jan 2006

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Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics) Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics) by Julie Dorsey,Holly Rushmeier,François Sillion

Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics)

by Julie Dorsey,Holly Rushmeier,François Sillion


ISBN 13: 9780122211812

Format: Hardcover (336 pages)
Publisher: Morgan Kaufmann
Published: 18 Jan 2008

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Computer Visualization for the Theatre: 3D Modelling for Designers Computer Visualization for the Theatre: 3D Modelling for Designers by Gavin Carver,Christine White

Computer Visualization for the Theatre: 3D Modelling for Designers

by Gavin Carver,Christine White


ISBN 13: 9780240516172

Format: Paperback (240 pages)
Publisher: Focal Press
Published: 11 Aug 2003

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