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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies) The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies) by Rich Ling

The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies)

by Rich Ling


ISBN 13: 9781558609365

Format: Illustrated (264 pages)
Publisher: Morgan Kaufmann
Published: 18 May 2004

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New : $54.12  
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Prediction, Learning, and Games Prediction, Learning, and Games by Nicolo Cesa-Bianchi,Gabor Lugosi

Prediction, Learning, and Games

by Nicolo Cesa-Bianchi,Gabor Lugosi


ISBN 13: 9780521841085

Format: Illustrated (408 pages)
Publisher: Cambridge University Press
Published: 13 Mar 2006

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AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

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New : $34.50  
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The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

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More Than a Game: The Computer Game as Fictional Form More Than a Game: The Computer Game as Fictional Form by Barry Atkins

More Than a Game: The Computer Game as Fictional Form

by Barry Atkins


ISBN 13: 9780719063657

Format: Paperback (176 pages)
Publisher: Manchester University Press
Published: 08 May 2003

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New : $24.76  
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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella


ISBN 13: 9781449304751

Format: Paperback (154 pages)
Publisher: O'Reilly Media
Published: 07 Sep 2011

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New : $21.56  
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Writing Game Center Apps in iOS: Bringing Your Players Into the Game Writing Game Center Apps in iOS: Bringing Your Players Into the Game by Vandad Nahavandipoor

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

by Vandad Nahavandipoor


ISBN 13: 9781449305659

Format: Paperback (78 pages)
Publisher: O'Reilly Media
Published: 13 May 2011

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PSP Game Creation for Teens PSP Game Creation for Teens by Michael Duggan

PSP Game Creation for Teens

by Michael Duggan


ISBN 13: 9781435457843

Format: Paperback (375 pages)
Publisher: Delmar Cengage Learning
Published: 19 Jan 2011

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New : $28.80  
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