Automata, Languages and Programming: 35th International Colloquium, ICALP 2008 Reykjavik, Iceland, July 7-11, 2008, Proceedings, Part II (Lecture ... Computer Science and General Issues)
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ISBN 13: 9783540705826
Format: Paperback (730 pages) Publisher: Springer Published: 24 Jun 2008
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Fun and Games: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings (Lecture Notes in Computer Science / Programming and Software Engineering)
ISBN 13: 9783540883210
Format: Paperback (203 pages) Publisher: Springer Published: 08 Oct 2008
Evolvable Systems: From Biology to Hardware: 8th International Conference, ICES 2008, Prague, Czech Republic, September 21-24, 2008, Proceedings ... Computer Science and General Issues)
ISBN 13: 9783540858560
Format: Paperback (444 pages) Publisher: Springer Published: 08 Sep 2008
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)
ISBN 13: 9783540892199
Format: Paperback (257 pages) Publisher: Springer Published: 19 Nov 2008
Philosophy Through Video Games
by Jon Cogburn, Mark Silcox
ISBN 13: 9780415988575
Format: Hardcover (216 pages) Publisher: Routledge Published: 23 Dec 2008 Other Format: Paperback
Learn BlackBerry Games Development (Books for Professionals by Professionals)
by Carol Hamer
ISBN 13: 9781430227182
Format: Illustrated (504 pages) Publisher: Apress Published: 29 Mar 2010
Learn Vb .Net Through Game Programming (Expert's Voice)
by Matthew Tagliaferri
ISBN 13: 9781590591147
Format: Paperback (400 pages) Publisher: APRESS Published: 01 Sep 2003
Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series)
by Celso Ribeiro, Pierre Hansen, P. Hansen
ISBN 13: 9780792375203
Format: Illustrated (668 pages) Publisher: Springer Published: 31 Oct 2001
Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine
by Brian C. Ladd, Christopher James Jenkins
ISBN 13: 9780470212844
Format: Illustrated (528 pages) Publisher: Wiley Published: 28 Apr 2010
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)
by Markus Montola
ISBN 13: 9780123748539
Format: Illustrated (336 pages) Publisher: Routledge Published: 22 Jul 2009