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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) by Marja Helena Kankaanranta,Pekka Neittaanmäki

Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)

by Marja Helena Kankaanranta,Pekka Neittaanmäki


ISBN 13: 9781402094958

Format: Hardcover (216 pages)
Publisher: Springer
Published: 16 Dec 2008

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Extreme Photoshop CS Extreme Photoshop CS by Matt Kloskowski

Extreme Photoshop CS

by Matt Kloskowski


ISBN 13: 9781590594285

Format: Paperback (345 pages)
Publisher: FRIENDS OF ED
Published: 01 Jan 2005

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Learn Vb .Net Through Game Programming (Expert's Voice) Learn Vb .Net Through Game Programming (Expert's Voice) by Matthew Tagliaferri

Learn Vb .Net Through Game Programming (Expert's Voice)

by Matthew Tagliaferri


ISBN 13: 9781590591147

Format: Paperback (400 pages)
Publisher: APRESS
Published: 01 Sep 2003

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Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series) Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series) by Celso Ribeiro, Pierre Hansen, P. Hansen

Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series)

by Celso Ribeiro, Pierre Hansen, P. Hansen


ISBN 13: 9780792375203

Format: Illustrated (668 pages)
Publisher: Springer
Published: 31 Oct 2001

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Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books) Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books) by Markus Montola

Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)

by Markus Montola


ISBN 13: 9780123748539

Format: Illustrated (336 pages)
Publisher: Routledge
Published: 22 Jul 2009

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