Philosophy Through Video Games
by Jon Cogburn, Mark Silcox
ISBN 13: 9780415988575
Format: Hardcover (216 pages) Publisher: Routledge Published: 23 Dec 2008 Other Format: Paperback
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GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
Illustrations with Photoshop: A Designer's Notebook
by William Rodarmor
ISBN 13: 9780596008598
Format: Illustrated (96 pages) Publisher: O'Reilly Media Published: 10 Dec 2004
Game Programming Gems 6 (Game Development Series)
by Mike Dickheiser
ISBN 13: 9781584504504
Format: Hardcover (695 pages) Publisher: Charles River Media Published: 06 Apr 2006
Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)
by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg
ISBN 13: 9783642111976
Format: Paperback (273 pages) Publisher: Springer Published: 21 Dec 2009
Beginning .NET Game Programming in C# (Books for Professionals by Professionals the Expert's Voice)
by David Weller
ISBN 13: 9781590593196
Format: Paperback (444 pages) Publisher: Apress Published: 01 Apr 2004
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Gamepark 32: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega
by Joe Grand,Albert Yarusso
ISBN 13: 9781931836319
Format: Illustrated (592 pages) Publisher: Syngress Published: 31 Dec 2004
Making Movies, Photos, Music, & DVDs on Your Mac: Using Apple's Digital Hub
by Jesse Feiler
ISBN 13: 9780072225549
Format: Illustrated (436 pages) Publisher: McGraw-Hill/OsborneMedia Published: 01 Sep 2002
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies)
by Rich Ling
ISBN 13: 9781558609365
Format: Illustrated (264 pages) Publisher: Morgan Kaufmann Published: 18 May 2004
Prediction, Learning, and Games
by Nicolo Cesa-Bianchi,Gabor Lugosi
ISBN 13: 9780521841085
Format: Illustrated (408 pages) Publisher: Cambridge University Press Published: 13 Mar 2006
AI for Games Developers
by David M Bourg,Glenn Seemann
ISBN 13: 9780596005559
Format: Illustrated (390 pages) Publisher: O′Reilly Published: 02 Aug 2004
The Games Design Reader – A Rules of Play Anthology (The MIT Press)
by Katie Salen,Eric Zimmerman
ISBN 13: 9780262195362
Format: Illustrated (960 pages) Publisher: MIT Press Published: 03 Jan 2006