Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
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Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and ... / Lecture Notes in Artificial Intelligence)
by Alexander Nareyek
ISBN 13: 9783540422587
Format: Paperback (192 pages) Publisher: Springer Published: 30 May 2001
George DeWolfe's Digital Photography Fine Print Workshop
by George Dewolfe
ISBN 13: 9780072260878
Format: Paperback (272 pages) Publisher: McGraw-Hill Osborne Published: 01 May 2006
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010 Other Format: Hardcover
Killer Game Programming in Java
by Andrew Davison
ISBN 13: 9780596007300
Format: Illustrated (996 pages) Publisher: O′Reilly Published: 20 May 2005
Distributed Game Development: Harnessing Global Talent to Create Winning Games
by Tim Fields
ISBN 13: 9780240812717
Format: Illustrated (240 pages) Publisher: Routledge Published: 19 Apr 2010
Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
by Jan Cannon-Bowers, Clint Bowers
ISBN 13: 9781615207398
Format: Illustrated (384 pages) Publisher: IGI Global Published: 15 Feb 2010
Learn Vb .Net Through Game Programming (Expert's Voice)
by Matthew Tagliaferri
ISBN 13: 9781590591147
Format: Paperback (400 pages) Publisher: APRESS Published: 01 Sep 2003
Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series)
by Celso Ribeiro, Pierre Hansen, P. Hansen
ISBN 13: 9780792375203
Format: Illustrated (668 pages) Publisher: Springer Published: 31 Oct 2001
Illustrations with Photoshop: A Designer's Notebook
by William Rodarmor
ISBN 13: 9780596008598
Format: Illustrated (96 pages) Publisher: O'Reilly Media Published: 10 Dec 2004
Game Programming Gems 6 (Game Development Series)
by Mike Dickheiser
ISBN 13: 9781584504504
Format: Hardcover (695 pages) Publisher: Charles River Media Published: 06 Apr 2006
Break Into The Game Industry: How To Get A Job Making Video Games (CERTIFICATION & CAREER - OMG)
by Ernest Adams
ISBN 13: 9780072226607
Format: Illustrated (352 pages) Publisher: McGraw-Hill Osborne Media Published: 01 Jun 2003