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Showing 217 to 228 of 256 results
Making Movies, Photos, Music, & DVDs on Your Mac: Using Apple's Digital Hub Making Movies, Photos, Music, & DVDs on Your Mac: Using Apple's Digital Hub by Jesse Feiler

Making Movies, Photos, Music, & DVDs on Your Mac: Using Apple's Digital Hub

by Jesse Feiler


ISBN 13: 9780072225549

Format: Illustrated (436 pages)
Publisher: McGraw-Hill/OsborneMedia
Published: 01 Sep 2002

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3D Game Animation For Dummies 3D Game Animation For Dummies by N/A

3D Game Animation For Dummies

by N/A


ISBN 13: 9780764587894

Format: Paperback (399 pages)
Publisher: John Wiley & Sons
Published: 10 Jun 2005

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Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) by Dave Baum

Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series)

by Dave Baum


ISBN 13: 9781590590638

Format: Paperback (432 pages)
Publisher: APRESS
Published: 01 Nov 2002

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Beginning iPhone Games Development (Books for Professionals by Professionals) Beginning iPhone Games Development (Books for Professionals by Professionals) by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy

Beginning iPhone Games Development (Books for Professionals by Professionals)

by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy


ISBN 13: 9781430225997

Format: Paperback (728 pages)
Publisher: APRESS
Published: 28 Apr 2010

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Multiplayer Gaming and Engine Coding for the Torque Game Engine Multiplayer Gaming and Engine Coding for the Torque Game Engine by Edward F. Maurina

Multiplayer Gaming and Engine Coding for the Torque Game Engine

by Edward F. Maurina


ISBN 13: 9781568814223

Format: Paperback (450 pages)
Publisher: A K Peters
Published: 03 Oct 2008

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George DeWolfe's Digital Photography Fine Print Workshop George DeWolfe's Digital Photography Fine Print Workshop by George Dewolfe

George DeWolfe's Digital Photography Fine Print Workshop

by George Dewolfe


ISBN 13: 9780072260878

Format: Paperback (272 pages)
Publisher: McGraw-Hill Osborne
Published: 01 May 2006

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Game Character Modeling and Animation with 3ds Max Game Character Modeling and Animation with 3ds Max by Yancey Clinton

Game Character Modeling and Animation with 3ds Max

by Yancey Clinton


ISBN 13: 9780240809786

Format: Paperback (360 pages)
Publisher: Focal Press
Published: 12 Oct 2007

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New : $44.93  
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