WALCOM: Algorithms and Computation: Second International Workshop, WALCOM 2008, Dhaka, Bangladesh, February 7-8, 2008, Proceedings (Lecture Notes in ... Computer Science and General Issues)
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ISBN 13: 9783540778905
Format: Paperback (241 pages) Publisher: Springer Published: 23 Jan 2008 Other Format: Paperback
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Persuasive Technology: Third International Conference, PERSUASIVE 2008, Oulu, Finland, June 4-6, 2008, Proceedings (Lecture Notes in Computer Science ... Applications, incl. Internet/Web, and HCI)
ISBN 13: 9783540685005
Format: Paperback (287 pages) Publisher: Springer Published: 27 May 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
ISBN 13: 9781605663609
Format: Hardcover (394 pages) Publisher: Information Science Reference Published: 15 May 2009
Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties
by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi
ISBN 13: 9783540654315
Format: Hardcover (543 pages) Publisher: Springer Published: 09 Nov 1999
Learning Autodesk 3ds Max 2008 Foundation
by Autodesk
ISBN 13: 9780240809274
Format: Paperback (480 pages) Publisher: Focal Press Published: 15 Dec 2007
Foundation HTML5 Canvas: For Games and Entertainment
by Rob Hawkes
ISBN 13: 9781430232919
Format: Paperback (316 pages) Publisher: FRIENDS OF ED Published: 19 Apr 2011
Writing Game Center Apps in iOS: Bringing Your Players Into the Game
by Vandad Nahavandipoor
ISBN 13: 9781449305659
Format: Paperback (78 pages) Publisher: O'Reilly Media Published: 13 May 2011
Logic and Games on Automatic Structures: Playing with Quantifiers and Decompositions (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
by Lukasz Kaiser
ISBN 13: 9783642228063
Format: Paperback (130 pages) Publisher: Springer Published: 22 Jul 2011
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
by Mario Andres Pagella
ISBN 13: 9781449304751
Format: Paperback (154 pages) Publisher: O'Reilly Media Published: 07 Sep 2011
Persuasive Games: The Expressive Power of Videogames
by Ian Bogost,Michael ,Harry S. ,Steven E.
ISBN 13: 9780262514880
Format: Paperback (464 pages) Publisher: MIT Press Published: 10 Sep 2010
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005