Programming Video Games for the Evil Genius
by Ian Cinnamon
ISBN 13: 9780071497527
Format: Paperback (316 pages) Publisher: Tab Electronics Published: 01 Apr 2008
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Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and ... / Lecture Notes in Artificial Intelligence)
by Alexander Nareyek
ISBN 13: 9783540422587
Format: Paperback (192 pages) Publisher: Springer Published: 30 May 2001
George DeWolfe's Digital Photography Fine Print Workshop
by George Dewolfe
ISBN 13: 9780072260878
Format: Paperback (272 pages) Publisher: McGraw-Hill Osborne Published: 01 May 2006
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010
How Noble in Reason: A Novella
by Alyn Rockwood
ISBN 13: 9781568812885
Format: Hardcover (207 pages) Publisher: A K Peters/CRC Press Published: 22 May 2006
Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap
by David Wesley,Gloria Barczak
ISBN 13: 9780566091674
Format: Hardcover (278 pages) Publisher: Gower Published: 01 Jun 2010
The Greatest Game: The Day That Bucky, Yaz, Reggie, Pudge, and Company Played the Most Memorable Game in Baseball's Most Intense Rivalry
by Richard Bradley
ISBN 13: 9781416534396
Format: Paperback (304 pages) Publisher: Free Press Published: 03 Feb 2009
The Game Maker's Companion Book/CD Package
by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks
ISBN 13: 9781430228264
Format: Paperback (440 pages) Publisher: APRESS Published: 30 Sep 2010
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
by Wes McDermott
ISBN 13: 9780240815633
Format: Paperback (272 pages) Publisher: Focal Press Published: 18 Nov 2010
Foundation Flash Applications for Mobile Devices
by Richard Leggett,Scott Janousek,Weyert de Boer
ISBN 13: 9781590595589
Format: Hardcover (536 pages) Publisher: FRIENDS OF ED ACADEMIC Published: 04 Jan 2007
Story and Simulations for Serious Games: Tales from the Trenches
by Nick Iuppa,Terry Borst
ISBN 13: 9780240807881
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Jan 2007