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AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (236 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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Chips Challenging Champions: Games, Computers and Artificial Intelligence Chips Challenging Champions: Games, Computers and Artificial Intelligence by Jonathan Schaeffer

Chips Challenging Champions: Games, Computers and Artificial Intelligence

by Jonathan Schaeffer


ISBN 13: 9780444509499

Format: Illustrated (370 pages)
Publisher: North Holland
Published: 17 Apr 2002

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Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi

Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties

by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi


ISBN 13: 9783540654315

Format: Hardcover (543 pages)
Publisher: Springer
Published: 09 Nov 1999

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Learning Autodesk 3ds Max 2008 Foundation Learning Autodesk 3ds Max 2008 Foundation by Autodesk

Learning Autodesk 3ds Max 2008 Foundation

by Autodesk


ISBN 13: 9780240809274

Format: Paperback (480 pages)
Publisher: Focal Press
Published: 15 Dec 2007

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Writing Game Center Apps in iOS: Bringing Your Players Into the Game Writing Game Center Apps in iOS: Bringing Your Players Into the Game by Vandad Nahavandipoor

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

by Vandad Nahavandipoor


ISBN 13: 9781449305659

Format: Paperback (78 pages)
Publisher: O'Reilly Media
Published: 13 May 2011

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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella


ISBN 13: 9781449304751

Format: Paperback (154 pages)
Publisher: O'Reilly Media
Published: 07 Sep 2011

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