Supercade: A Visual History of the Videogame Age 1971-1984 (The MIT Press)
by Van Burnham
ISBN 13: 9780262524209
Format: Illustrated (448 pages) Publisher: MIT Press Published: 04 Nov 2003
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Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends
by Rich Newman
ISBN 13: 9780240810713
Format: Paperback (248 pages) Publisher: Focal Press Published: 10 Oct 2008
Producing Games: From Business and Budgets to Creativity and Design
by D Cohen,Sergio Bustamante
ISBN 13: 9780240810706
Format: Illustrated (304 pages) Publisher: Routledge Published: 21 Oct 2009
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0
by Jeff; Fulton, Steve Fulton
ISBN 13: 9781430226147
Format: Paperback (664 pages) Publisher: FRIENDS OF ED Published: 17 Mar 2010
Rules of Play: Game Design Fundamentals
by Katie Salen,Eric Zimmerman
ISBN 13: 9780262240451
Format: Illustrated (688 pages) Publisher: MIT Press Published: 04 Nov 2003
Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
by Dan Waters
ISBN 13: 9781430218616
Format: Illustrated (434 pages) Publisher: Apress Published: 16 Mar 2009
Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)
by Karen Schrier, David Gibson
ISBN 13: 9781615208456
Format: Illustrated (396 pages) Publisher: Engineering Science Reference Published: 15 Mar 2010
Illustrator CS Most Wanted: Techniques and Effects
by Matt Kloskowski
ISBN 13: 9781590593721
Format: Illustrated (352 pages) Publisher: Springer Published: 18 May 2004
Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online (CONSUMER APPL & HARDWARE - OMG)
by Todd Perkins
ISBN 13: 9780071545259
Format: Illustrated (315 pages) Publisher: McGraw-Hill Education Published: 01 Jun 2008
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
by Andrew Davison
ISBN 13: 9781590598177
Format: Hardcover (532 pages) Publisher: Springer Published: 30 Apr 2007
Unit Operations: An Approach to Videogame Criticism
by Ian Bogost
ISBN 13: 9780262524872
Format: Paperback (260 pages) Publisher: MIT Press Published: 12 Feb 2008