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Supercade: A Visual History of the Videogame Age 1971-1984 (The MIT Press) Supercade: A Visual History of the Videogame Age 1971-1984 (The MIT Press) by Van Burnham

Supercade: A Visual History of the Videogame Age 1971-1984 (The MIT Press)

by Van Burnham


ISBN 13: 9780262524209

Format: Illustrated (448 pages)
Publisher: MIT Press
Published: 04 Nov 2003

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Producing Games: From Business and Budgets to Creativity and Design Producing Games: From Business and Budgets to Creativity and Design by D Cohen,Sergio Bustamante

Producing Games: From Business and Budgets to Creativity and Design

by D Cohen,Sergio Bustamante


ISBN 13: 9780240810706

Format: Illustrated (304 pages)
Publisher: Routledge
Published: 21 Oct 2009

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The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

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Rules of Play: Game Design Fundamentals Rules of Play: Game Design Fundamentals by Katie Salen,Eric Zimmerman

Rules of Play: Game Design Fundamentals

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262240451

Format: Illustrated (688 pages)
Publisher: MIT Press
Published: 04 Nov 2003

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New : $63.53  
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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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New : $38.08  
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Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning) Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning) by Karen Schrier, David Gibson

Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)

by Karen Schrier, David Gibson


ISBN 13: 9781615208456

Format: Illustrated (396 pages)
Publisher: Engineering Science Reference
Published: 15 Mar 2010

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Illustrator CS Most Wanted: Techniques and Effects Illustrator CS Most Wanted: Techniques and Effects by Matt Kloskowski

Illustrator CS Most Wanted: Techniques and Effects

by Matt Kloskowski


ISBN 13: 9781590593721

Format: Illustrated (352 pages)
Publisher: Springer
Published: 18 May 2004

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New : $42.48  
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Unit Operations: An Approach to Videogame Criticism Unit Operations: An Approach to Videogame Criticism by Ian Bogost

Unit Operations: An Approach to Videogame Criticism

by Ian Bogost


ISBN 13: 9780262524872

Format: Paperback (260 pages)
Publisher: MIT Press
Published: 12 Feb 2008

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New : $50.32  
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