WALCOM: Algorithms and Computation: Second International Workshop, WALCOM 2008, Dhaka, Bangladesh, February 7-8, 2008, Proceedings (Lecture Notes in ... Computer Science and General Issues)
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ISBN 13: 9783540778905
Format: Paperback (241 pages) Publisher: Springer Published: 23 Jan 2008 Other Format: Paperback
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Persuasive Technology: Third International Conference, PERSUASIVE 2008, Oulu, Finland, June 4-6, 2008, Proceedings (Lecture Notes in Computer Science ... Applications, incl. Internet/Web, and HCI)
ISBN 13: 9783540685005
Format: Paperback (287 pages) Publisher: Springer Published: 27 May 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
ISBN 13: 9781605663609
Format: Hardcover (394 pages) Publisher: Information Science Reference Published: 15 May 2009
PSP Game Creation for Teens
by Michael Duggan
ISBN 13: 9781435457843
Format: Paperback (375 pages) Publisher: Delmar Cengage Learning Published: 19 Jan 2011
Learn iPhone and iPad cocos2d Game Development: Use Cutting-edge tools to create exciting iPhone and iPad games
by Steffen Itterheim
ISBN 13: 9781430233039
Format: Paperback (416 pages) Publisher: APRESS Published: 05 Dec 2010
Knowledge Processing with Interval and Soft Computing (Advanced Information and Knowledge Processing)
ISBN 13: 9781848003255
Format: Hardcover (233 pages) Publisher: Springer Published: 30 Sep 2008
Writing Game Center Apps in iOS: Bringing Your Players Into the Game
by Vandad Nahavandipoor
ISBN 13: 9781449305659
Format: Paperback (78 pages) Publisher: O'Reilly Media Published: 13 May 2011
Massively Multi-Agent Technology: AAMAS Workshops, MMAS 2006, LSMAS 2006, and CCMMS 2007 Hakodate, Japan, May 9, 2006 Honolulu, HI, USA, May 15, 2007, ... / Lecture Notes in Artificial Intelligence)
ISBN 13: 9783540854487
Format: Paperback (191 pages) Publisher: Springer Published: 04 Aug 2008
Logic and Games on Automatic Structures: Playing with Quantifiers and Decompositions (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
by Lukasz Kaiser
ISBN 13: 9783642228063
Format: Paperback (130 pages) Publisher: Springer Published: 22 Jul 2011
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)
by Marja Helena Kankaanranta,Pekka Neittaanmäki
ISBN 13: 9781402094958
Format: Hardcover (216 pages) Publisher: Springer Published: 16 Dec 2008