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Chips Challenging Champions: Games, Computers and Artificial Intelligence Chips Challenging Champions: Games, Computers and Artificial Intelligence by Jonathan Schaeffer

Chips Challenging Champions: Games, Computers and Artificial Intelligence

by Jonathan Schaeffer


ISBN 13: 9780444509499

Format: Illustrated (370 pages)
Publisher: North Holland
Published: 17 Apr 2002

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Non-photorealistic Rendering Non-photorealistic Rendering by Bruce Gooch,Amy Gooch

Non-photorealistic Rendering

by Bruce Gooch,Amy Gooch


ISBN 13: 9781568811338

Format: Hardcover (254 pages)
Publisher: A K Peters/CRC Press
Published: 18 Jul 2001

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Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi

Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties

by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi


ISBN 13: 9783540654315

Format: Hardcover (543 pages)
Publisher: Springer
Published: 09 Nov 1999

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Writing Game Center Apps in iOS: Bringing Your Players Into the Game Writing Game Center Apps in iOS: Bringing Your Players Into the Game by Vandad Nahavandipoor

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

by Vandad Nahavandipoor


ISBN 13: 9781449305659

Format: Paperback (78 pages)
Publisher: O'Reilly Media
Published: 13 May 2011

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Extreme Photoshop CS Extreme Photoshop CS by Matt Kloskowski

Extreme Photoshop CS

by Matt Kloskowski


ISBN 13: 9781590594285

Format: Paperback (345 pages)
Publisher: FRIENDS OF ED
Published: 01 Jan 2005

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Advanced NXT: The Da Vinci Inventions Book (Technology in Action) Advanced NXT: The Da Vinci Inventions Book (Technology in Action) by Paul Matthias Scholz

Advanced NXT: The Da Vinci Inventions Book (Technology in Action)

by Paul Matthias Scholz


ISBN 13: 9781590598436

Format: Illustrated (392 pages)
Publisher: Apress
Published: 27 Jun 2007

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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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Learn BlackBerry Games Development (Books for Professionals by Professionals) Learn BlackBerry Games Development (Books for Professionals by Professionals) by Carol Hamer

Learn BlackBerry Games Development (Books for Professionals by Professionals)

by Carol Hamer


ISBN 13: 9781430227182

Format: Illustrated (504 pages)
Publisher: Apress
Published: 29 Mar 2010

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