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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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The Shutterfly Guide to Great Digital Photos The Shutterfly Guide to Great Digital Photos by Jeffrey Housenbold,Dave Johnson

The Shutterfly Guide to Great Digital Photos

by Jeffrey Housenbold,Dave Johnson


ISBN 13: 9780072261660

Format: Illustrated (280 pages)
Publisher: McGraw-Hill Professional
Published: 13 Nov 2008

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo

Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science)

by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo


ISBN 13: 9781402093739

Format: Hardcover (380 pages)
Publisher: Springer
Published: 09 Jan 2009

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Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) by Anthony A. Apodaca,Larry Gritz

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

by Anthony A. Apodaca,Larry Gritz


ISBN 13: 9781558606180

Format: Illustrated (560 pages)
Publisher: Morgan Kaufmann
Published: 15 Dec 1999

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New : $66.03  
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Ray Tracing from the Ground Up Ray Tracing from the Ground Up by Kevin Suffern

Ray Tracing from the Ground Up

by Kevin Suffern


ISBN 13: 9781568812724

Format: Illustrated (784 pages)
Publisher: A K Peters/CRC Press
Published: 07 Aug 2007

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Usability Engineering (Interactive Technologies) Usability Engineering (Interactive Technologies) by Jakob Nielsen

Usability Engineering (Interactive Technologies)

by Jakob Nielsen


ISBN 13: 9780125184069

Format: Paperback (384 pages)
Publisher: Morgan Kaufmann
Published: 01 Jan 1993
Other Format: Hardcover

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New : $56.67  
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Foundation Flash 8 (Foundation) Foundation Flash 8 (Foundation) by Kristian Besley

Foundation Flash 8 (Foundation)

by Kristian Besley


ISBN 13: 9781590595428

Format: Illustrated (572 pages)
Publisher: Apress
Published: 02 Nov 2005

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PSP Hacks PSP Hacks by C.K. Sample III

PSP Hacks

by C.K. Sample III


ISBN 13: 9780596101435

Format: Paperback (320 pages)
Publisher: O'Reilly Media
Published: 20 Jan 2006

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Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics) Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics) by Julie Dorsey,Holly Rushmeier,François Sillion

Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics)

by Julie Dorsey,Holly Rushmeier,François Sillion


ISBN 13: 9780122211812

Format: Hardcover (336 pages)
Publisher: Morgan Kaufmann
Published: 18 Jan 2008

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Computer Visualization for the Theatre: 3D Modelling for Designers Computer Visualization for the Theatre: 3D Modelling for Designers by Gavin Carver,Christine White

Computer Visualization for the Theatre: 3D Modelling for Designers

by Gavin Carver,Christine White


ISBN 13: 9780240516172

Format: Paperback (240 pages)
Publisher: Focal Press
Published: 11 Aug 2003

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