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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

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Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science) by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg

Agents for Games and Simulations: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science)

by Frank Dignum, Jeff Bradshaw, Barry G. Silverman, Willem van Doesburg


ISBN 13: 9783642111976

Format: Paperback (273 pages)
Publisher: Springer
Published: 21 Dec 2009

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Advanced NXT: The Da Vinci Inventions Book (Technology in Action) Advanced NXT: The Da Vinci Inventions Book (Technology in Action) by Paul Matthias Scholz

Advanced NXT: The Da Vinci Inventions Book (Technology in Action)

by Paul Matthias Scholz


ISBN 13: 9781590598436

Format: Illustrated (392 pages)
Publisher: Apress
Published: 27 Jun 2007

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Extreme Photoshop CS Extreme Photoshop CS by Matt Kloskowski

Extreme Photoshop CS

by Matt Kloskowski


ISBN 13: 9781590594285

Format: Paperback (345 pages)
Publisher: FRIENDS OF ED
Published: 01 Jan 2005

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New : $34.56  
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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (236 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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New : $88.30  
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Chips Challenging Champions: Games, Computers and Artificial Intelligence Chips Challenging Champions: Games, Computers and Artificial Intelligence by Jonathan Schaeffer

Chips Challenging Champions: Games, Computers and Artificial Intelligence

by Jonathan Schaeffer


ISBN 13: 9780444509499

Format: Illustrated (370 pages)
Publisher: North Holland
Published: 17 Apr 2002

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Non-photorealistic Rendering Non-photorealistic Rendering by Bruce Gooch,Amy Gooch

Non-photorealistic Rendering

by Bruce Gooch,Amy Gooch


ISBN 13: 9781568811338

Format: Hardcover (254 pages)
Publisher: A K Peters/CRC Press
Published: 18 Jul 2001

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New : $67.62  
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Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi

Complexity and Approximation: Combinatorial Optimization Problems and Their Approximability Properties

by Giorgio Ausiello,Pierluigi Crescenzi,Giorgio Gambosi,Viggo Kann,Alberto Marchetti-Spaccamela,Marco Protasi


ISBN 13: 9783540654315

Format: Hardcover (543 pages)
Publisher: Springer
Published: 09 Nov 1999

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PSP Game Creation for Teens PSP Game Creation for Teens by Michael Duggan

PSP Game Creation for Teens

by Michael Duggan


ISBN 13: 9781435457843

Format: Paperback (375 pages)
Publisher: Delmar Cengage Learning
Published: 19 Jan 2011

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