PSP Game Creation for Teens
by Michael Duggan
ISBN 13: 9781435457843
Format: Paperback (375 pages) Publisher: Delmar Cengage Learning Published: 19 Jan 2011
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Learn iPhone and iPad cocos2d Game Development: Use Cutting-edge tools to create exciting iPhone and iPad games
by Steffen Itterheim
ISBN 13: 9781430233039
Format: Paperback (416 pages) Publisher: APRESS Published: 05 Dec 2010
Knowledge Processing with Interval and Soft Computing (Advanced Information and Knowledge Processing)
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ISBN 13: 9781848003255
Format: Hardcover (233 pages) Publisher: Springer Published: 30 Sep 2008
AI for Games and Animation: A Cognitive Modeling Approach
by John David Funge
ISBN 13: 9781568811031
Format: Hardcover (236 pages) Publisher: A K Peters/CRC Press Published: 22 Jul 1999
Chips Challenging Champions: Games, Computers and Artificial Intelligence
by Jonathan Schaeffer
ISBN 13: 9780444509499
Format: Illustrated (370 pages) Publisher: North Holland Published: 17 Apr 2002
AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
Retro Gaming Hacks: Tips & Tools for Playing the Classics
by Chris Kohler
ISBN 13: 9780596009175
Format: Paperback (512 pages) Publisher: Pragma Published: 28 Oct 2005
AI 2007: Advances in Artificial Intelligence: 20th Australian Joint Conference on Artificial Intelligence, Gold Coast, Australia, December 2-6, 2007, ... / Lecture Notes in Artificial Intelligence)
ISBN 13: 9783540769262
Format: Paperback (841 pages) Publisher: Springer Published: 16 Nov 2007
WALCOM: Algorithms and Computation: Second International Workshop, WALCOM 2008, Dhaka, Bangladesh, February 7-8, 2008, Proceedings (Lecture Notes in ... Computer Science and General Issues)
ISBN 13: 9783540778905
Format: Paperback (241 pages) Publisher: Springer Published: 23 Jan 2008 Other Format: Paperback
Persuasive Technology: Third International Conference, PERSUASIVE 2008, Oulu, Finland, June 4-6, 2008, Proceedings (Lecture Notes in Computer Science ... Applications, incl. Internet/Web, and HCI)
ISBN 13: 9783540685005
Format: Paperback (287 pages) Publisher: Springer Published: 27 May 2008
Automata, Logics, and Infinite Games: A Guide to Current Research (Lecture Notes in Computer Science)
ISBN 13: 9783540003885
Format: Paperback (396 pages) Publisher: Springer Published: 13 Dec 2002
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
ISBN 13: 9781605663609
Format: Hardcover (394 pages) Publisher: Information Science Reference Published: 15 May 2009