Game Design, Theory and Practice (Wordware Game Developer's Library): Theory and Practice, Second Edition
by Richard Rouse III
ISBN 13: 9781556229121
Format: Illustrated (704 pages) Publisher: Jones and Bartlett Publishers, Inc Published: 01 Sep 2004
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Building Robots With Lego Mindstorms
by Mario Ferrari,Guilio Ferrari
ISBN 13: 9781928994671
Format: Paperback (448 pages) Publisher: Syngress Published: 06 Dec 2001
The Video Game Theory Reader
by Mark J. P. Wolf
ISBN 13: 9780415965798
Format: Illustrated (368 pages) Publisher: Routledge Published: 19 Aug 2003
JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements (Beginning) (Expert's Voice in Java Technology)
by Lucas Jordan,Ryan Donahue
ISBN 13: 9781430226239
Format: Illustrated (274 pages) Publisher: Apress Published: 21 Dec 2009
Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies)
by Jakob Nielsen
ISBN 13: 9780125184083
Format: Paperback (250 pages) Publisher: Morgan Kaufmann Published: 23 Mar 1995
Technologies for E-Learning and Digital Entertainment: Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings: 5093 (Lecture Notes in Computer Science)
by Zhigeng Pan
ISBN 13: 9783540697343
Format: Paperback (816 pages) Publisher: Springer Published: 07 Jul 2008
Game Programming Gems 3
by Dante Treglia
ISBN 13: 9781584502333
Format: Hardcover (663 pages) Publisher: Charles River Media Published: 01 Jul 2002
Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)
by Karen Schrier, David Gibson
ISBN 13: 9781615208456
Format: Illustrated (396 pages) Publisher: Engineering Science Reference Published: 15 Mar 2010
Illustrator CS Most Wanted: Techniques and Effects
by Matt Kloskowski
ISBN 13: 9781590593721
Format: Illustrated (352 pages) Publisher: Springer Published: 18 May 2004
Agile Software Development: The Cooperative Game: The Cooperative Game (2nd Edition) (Agile Software Development Series)
by Alistair Cockburn
ISBN 13: 9780321482754
Format: Illustrated (504 pages) Publisher: Addison-Wesley Professional Published: 19 Oct 2006
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006
Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online (CONSUMER APPL & HARDWARE - OMG)
by Todd Perkins
ISBN 13: 9780071545259
Format: Illustrated (315 pages) Publisher: McGraw-Hill Education Published: 01 Jun 2008