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Game Character Modeling and Animation with 3ds Max Game Character Modeling and Animation with 3ds Max by Yancey Clinton

Game Character Modeling and Animation with 3ds Max

by Yancey Clinton


ISBN 13: 9780240809786

Format: Paperback (360 pages)
Publisher: Focal Press
Published: 12 Oct 2007

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Learning Maya 7: Modeling and Animation Handbook: The Modeling and Animation Handbook Learning Maya 7: Modeling and Animation Handbook: The Modeling and Animation Handbook by Alias Learning Tools

Learning Maya 7: Modeling and Animation Handbook: The Modeling and Animation Handbook

by Alias Learning Tools


ISBN 13: 9781894893879

Format: Paperback (745 pages)
Publisher: John Wiley & Sons
Published: 11 Oct 2005

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Learning Autodesk 3ds Max 2010 Foundation for Games Learning Autodesk 3ds Max 2010 Foundation for Games by Autodesk

Learning Autodesk 3ds Max 2010 Foundation for Games

by Autodesk


ISBN 13: 9780240811949

Format: Paperback (345 pages)
Publisher: Focal Press
Published: 19 Oct 2009

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The Book of Inkscape: The Definitive Guide to the Free Graphics Editor The Book of Inkscape: The Definitive Guide to the Free Graphics Editor by Dmitry Kirsanov

The Book of Inkscape: The Definitive Guide to the Free Graphics Editor

by Dmitry Kirsanov


ISBN 13: 9781593271817

Format: Paperback (476 pages)
Publisher: NO STARCH PRESS
Published: 23 Sep 2009

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Learning Maya 6: Maya Unlimited Features Learning Maya 6: Maya Unlimited Features by Alias Learning Tools

Learning Maya 6: Maya Unlimited Features

by Alias Learning Tools


ISBN 13: 9781894893664

Format: Paperback (272 pages)
Publisher: John Wiley & Sons
Published: 08 Jun 2004

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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Great Game Graphics Great Game Graphics by Robert Marmelstein

Great Game Graphics

by Robert Marmelstein


ISBN 13: 9781558513808

Format: Paperback (350 pages)
Publisher: Hungry Minds Inc,U.S.
Published: 30 Sep 1994

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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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Optimizing Windows for Games, Graphics and Multime Optimizing Windows for Games, Graphics and Multime by David L. Farquhar

Optimizing Windows for Games, Graphics and Multime

by David L. Farquhar


ISBN 13: 9781565926776

Format: Paperback (291 pages)
Publisher: O'Reilly Media
Published: 01 Dec 1999

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Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) by Chad Gregory Walker

Game Modeling Using Low Polygon (Charles River Media Graphics (Software))

by Chad Gregory Walker


ISBN 13: 9781584500551

Format: Paperback (353 pages)
Publisher: Charles River Media
Published: 21 Sep 2001

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Assembling Panoramic Photos: A Designer's Notebook Assembling Panoramic Photos: A Designer's Notebook by Translated William Rodarmor

Assembling Panoramic Photos: A Designer's Notebook

by Translated William Rodarmor


ISBN 13: 9780596009755

Format: Paperback (96 pages)
Publisher: O'Reilly Media, Inc.
Published: 01 Jun 2005

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