Buy Used and New Programming Books

Results for Programming

Showing 121 to 132 of 269 results
Foundation XML for Flash Foundation XML for Flash by Sas Jacobs

Foundation XML for Flash

by Sas Jacobs


ISBN 13: 9781590595435

Format: Paperback (400 pages)
Publisher: FRIENDS OF ED
Published: 01 Oct 2005

Save for later

Bargain Bin Item

Used : $24.86  
New : $32.82  
Used : $24.86 New : $32.82
How to Use Adobe Premiere 6 How to Use Adobe Premiere 6 by Douglas Dixon

How to Use Adobe Premiere 6

by Douglas Dixon


ISBN 13: 9780672321665

Format: Paperback (272 pages)
Publisher: Sams
Published: 20 Jul 2001

Save for later

Used : $25.21  
 
Used : $25.21
Adobe Premiere Pro Bible Adobe Premiere Pro Bible by Adele Droblas, Seth Greenberg

Adobe Premiere Pro Bible

by Adele Droblas, Seth Greenberg


ISBN 13: 9780764542268

Format: Paperback (768 pages)
Publisher: John Wiley & Sons
Published: 19 Dec 2003
Other Format: Paperback

Save for later

Bargain Bin Item

Used : $25.63  
 
Used : $25.63
Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

Save for later

Used : $25.68  
 
Used : $25.68
Macromedia Dreamweaver MX 2004 Demystified Macromedia Dreamweaver MX 2004 Demystified by Laura Gutman

Macromedia Dreamweaver MX 2004 Demystified

by Laura Gutman


ISBN 13: 9780735713840

Format: Paperback (1272 pages)
Publisher: Macromedia Press
Published: 03 Nov 2003

Save for later

Used : $26.04  
 
Used : $26.04
Using Adobe Photoshop X: Special Edition (Special Edition Using) Using Adobe Photoshop X: Special Edition (Special Edition Using) by Richard Lynch

Using Adobe Photoshop X: Special Edition (Special Edition Using)

by Richard Lynch


ISBN 13: 9780789724250

Format: Paperback (900 pages)
Publisher: QUE
Published: 22 Dec 2000

Save for later

Used : $30.32  
 
Used : $30.32
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780123694713

Format: Hardcover (480 pages)
Publisher: Morgan Kaufmann
Published: 16 Apr 2007

Save for later

Used : $31.59  
 
Used : $31.59
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

Save for later

Used : $32.07  
 
Used : $32.07
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

Save for later

Used : $35.57  
New : $80.11  
Used : $35.57 New : $80.11
Figures, Characters and Avatars Figures, Characters and Avatars by Les Pardew

Figures, Characters and Avatars

by Les Pardew


ISBN 13: 9781598638165

Format: Paperback (227 pages)
Publisher: Delmar
Published: 01 Apr 2009

Save for later

Bargain Bin Item

Used : $38.41  
 
Used : $38.41