Interactive Computer Graphics: A Top-Down Approach with OpenGL
by Edward Angel
ISBN 13: 9780201385977
Format: Hardcover (613 pages) Publisher: Pearson Published: 06 Aug 1999
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Photoshop 5 Interactive Course (The Interactive Course Series)
by Sherry London, Rhoda Grossman
ISBN 13: 9781571691583
Format: Paperback (900 pages) Publisher: Waite Group Published: Aug 1998
The Awesome Power of Direct 3D/Direct X
by Peter J. Kovach
ISBN 13: 9781884777479
Format: CD-ROM (702 pages) Publisher: Manning Published: Apr 1998
OpenGL SuperBible
by Richard S Wright, Benjamin Lipchak
ISBN 13: 9780672326011
Format: Paperback (1200 pages) Publisher: Sams Published: 30 Jun 2004
Game Creation For Teens
by Jason Darby
ISBN 13: 9781598635003
Format: Paperback (320 pages) Publisher: Delmar Published: 22 Mar 2008
AutoCAD 2005 and AutoCAD LT 2005 Bible
by Ellen Finkelstein
ISBN 13: 9780764569890
Format: Paperback (1296 pages) Publisher: John Wiley & Sons Published: 23 Jul 2004
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
by Mario Andres Pagella
ISBN 13: 9781449304751
Format: Paperback (154 pages) Publisher: O'Reilly Media Published: 07 Sep 2011
Second Lives
by Tim Guest
ISBN 13: 9780091796570
Format: Paperback (368 pages) Publisher: Hutchinson Published: 07 Jun 2007
Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides)
by Michele Matossian
ISBN 13: 9780201734294
Format: Paperback (500 pages) Publisher: Peachpit Press Published: 18 Jun 2001
Writing for Video Game Genres: From FPS to RPG
by Wendy Despain
ISBN 13: 9781568814179
Format: Illustrated (305 pages) Publisher: A K Peters/CRC Press Published: 01 Apr 2009
The Art of Game Worlds
by Dave Morris, Leo Hartas
ISBN 13: 9780060724306
Format: Paperback (192 pages) Publisher: Harper Design International Published: 08 Mar 2005 Other Format: Paperback