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More Than a Game: The Computer Game as Fictional Form More Than a Game: The Computer Game as Fictional Form by Barry Atkins

More Than a Game: The Computer Game as Fictional Form

by Barry Atkins


ISBN 13: 9780719063657

Format: Paperback (176 pages)
Publisher: Manchester University Press
Published: 08 May 2003

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New : $17.31  
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The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies) The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies) by Rich Ling

The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies)

by Rich Ling


ISBN 13: 9781558609365

Format: Illustrated (264 pages)
Publisher: Morgan Kaufmann
Published: 18 May 2004

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New : $46.90  
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Prediction, Learning, and Games Prediction, Learning, and Games by Nicolo Cesa-Bianchi,Gabor Lugosi

Prediction, Learning, and Games

by Nicolo Cesa-Bianchi,Gabor Lugosi


ISBN 13: 9780521841085

Format: Illustrated (408 pages)
Publisher: Cambridge University Press
Published: 13 Mar 2006

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New : $93.28  
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AI for Games Developers AI for Games Developers by David M Bourg,Glenn Seemann

AI for Games Developers

by David M Bourg,Glenn Seemann


ISBN 13: 9780596005559

Format: Illustrated (390 pages)
Publisher: O′Reilly
Published: 02 Aug 2004

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New : $32.28  
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The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

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New : $67.88  
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Advanced NXT: The Da Vinci Inventions Book (Technology in Action) Advanced NXT: The Da Vinci Inventions Book (Technology in Action) by Paul Matthias Scholz

Advanced NXT: The Da Vinci Inventions Book (Technology in Action)

by Paul Matthias Scholz


ISBN 13: 9781590598436

Format: Illustrated (392 pages)
Publisher: Apress
Published: 27 Jun 2007

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New : $29.93  
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Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) by Marja Helena Kankaanranta,Pekka Neittaanmäki

Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)

by Marja Helena Kankaanranta,Pekka Neittaanmäki


ISBN 13: 9781402094958

Format: Hardcover (216 pages)
Publisher: Springer
Published: 16 Dec 2008

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New : $184.41  
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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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New : $36.44  
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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

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New : $192.40  
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