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The Games Design Reader – A Rules of Play Anthology (The MIT Press) The Games Design Reader – A Rules of Play Anthology (The MIT Press) by Katie Salen,Eric Zimmerman

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262195362

Format: Illustrated (960 pages)
Publisher: MIT Press
Published: 03 Jan 2006

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New : $67.07  
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Computer Facial Animation Computer Facial Animation by Frederick I. Parke,Keith Waters

Computer Facial Animation

by Frederick I. Parke,Keith Waters


ISBN 13: 9781568814483

Format: Hardcover (454 pages)
Publisher: A K Peters/CRC Press
Published: 25 Sep 2008

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New : $135.09  
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George DeWolfe's Digital Photography Fine Print Workshop George DeWolfe's Digital Photography Fine Print Workshop by George Dewolfe

George DeWolfe's Digital Photography Fine Print Workshop

by George Dewolfe


ISBN 13: 9780072260878

Format: Paperback (272 pages)
Publisher: McGraw-Hill Osborne
Published: 01 May 2006

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New : $40.08  
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Computer Games: Text, Narrative and Play Computer Games: Text, Narrative and Play by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott

Computer Games: Text, Narrative and Play

by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott


ISBN 13: 9780745634012

Format: Paperback (224 pages)
Publisher: Polity Press
Published: 01 Feb 2006

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New : $28.40  
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Physics for Game Programmers Physics for Game Programmers by Grant Palmer

Physics for Game Programmers

by Grant Palmer


ISBN 13: 9781590594728

Format: Paperback (472 pages)
Publisher: APRESS
Published: 01 May 2005

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New : $57.52  
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3D Game Animation For Dummies 3D Game Animation For Dummies by N/A

3D Game Animation For Dummies

by N/A


ISBN 13: 9780764587894

Format: Paperback (399 pages)
Publisher: John Wiley & Sons
Published: 10 Jun 2005

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New : $16.18  
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Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series) by Dave Baum

Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series)

by Dave Baum


ISBN 13: 9781590590638

Format: Paperback (432 pages)
Publisher: APRESS
Published: 01 Nov 2002

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New : $28.98  
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Beginning iPhone Games Development (Books for Professionals by Professionals) Beginning iPhone Games Development (Books for Professionals by Professionals) by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy

Beginning iPhone Games Development (Books for Professionals by Professionals)

by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy


ISBN 13: 9781430225997

Format: Paperback (728 pages)
Publisher: APRESS
Published: 28 Apr 2010

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New : $35.25  
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Multiplayer Gaming and Engine Coding for the Torque Game Engine Multiplayer Gaming and Engine Coding for the Torque Game Engine by Edward F. Maurina

Multiplayer Gaming and Engine Coding for the Torque Game Engine

by Edward F. Maurina


ISBN 13: 9781568814223

Format: Paperback (450 pages)
Publisher: A K Peters
Published: 03 Oct 2008

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New : $69.41  
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