Evaluating User Experience in Games: Concepts and Methods (Human-Computer Interaction Series)
by
ISBN 13: 9781848829626
Format: Hardcover (277 pages) Publisher: Springer Published: 19 May 2010
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Computer Games: Text, Narrative and Play
by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
ISBN 13: 9780745634012
Format: Paperback (224 pages) Publisher: Polity Press Published: 01 Feb 2006
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and ... / Lecture Notes in Artificial Intelligence)
by Alexander Nareyek
ISBN 13: 9783540422587
Format: Paperback (192 pages) Publisher: Springer Published: 30 May 2001
George DeWolfe's Digital Photography Fine Print Workshop
by George Dewolfe
ISBN 13: 9780072260878
Format: Paperback (272 pages) Publisher: McGraw-Hill Osborne Published: 01 May 2006
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010 Other Format: Hardcover
Killer Game Programming in Java
by Andrew Davison
ISBN 13: 9780596007300
Format: Illustrated (996 pages) Publisher: O′Reilly Published: 20 May 2005
Distributed Game Development: Harnessing Global Talent to Create Winning Games
by Tim Fields
ISBN 13: 9780240812717
Format: Illustrated (240 pages) Publisher: Routledge Published: 19 Apr 2010
The Ultimate Guide to Video Game Writing and Design
by Flint Dille,John Zuur Platten
ISBN 13: 9781580650663
Format: Illustrated (272 pages) Publisher: Clarkson Potter/Ten Speed Published: 01 Mar 2008
Break Into The Game Industry: How To Get A Job Making Video Games (CERTIFICATION & CAREER - OMG)
by Ernest Adams
ISBN 13: 9780072226607
Format: Illustrated (352 pages) Publisher: McGraw-Hill Osborne Media Published: 01 Jun 2003
Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
by Jan Cannon-Bowers, Clint Bowers
ISBN 13: 9781615207398
Format: Illustrated (384 pages) Publisher: IGI Global Published: 15 Feb 2010