Game Design, Theory and Practice (Wordware Game Developer's Library): Theory and Practice, Second Edition
by Richard Rouse III
ISBN 13: 9781556229121
Format: Illustrated (704 pages) Publisher: Jones and Bartlett Publishers, Inc Published: 01 Sep 2004 Other Format: Paperback
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Persuasive Games: The Expressive Power of Videogames
by Ian Bogost,Michael ,Harry S. ,Steven E.
ISBN 13: 9780262514880
Format: Paperback (464 pages) Publisher: MIT Press Published: 10 Sep 2010
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010
Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and ... / Lecture Notes in Artificial Intelligence)
by Alexander Nareyek
ISBN 13: 9783540422587
Format: Paperback (192 pages) Publisher: Springer Published: 30 May 2001
3D Game Animation For Dummies
by N/A
ISBN 13: 9780764587894
Format: Paperback (399 pages) Publisher: John Wiley & Sons Published: 10 Jun 2005
Definitive Guide to LEGO MINDSTORMS 2nd Edition (Technology in Action Series)
by Dave Baum
ISBN 13: 9781590590638
Format: Paperback (432 pages) Publisher: APRESS Published: 01 Nov 2002
Beginning iPhone Games Development (Books for Professionals by Professionals)
by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy
ISBN 13: 9781430225997
Format: Paperback (728 pages) Publisher: APRESS Published: 28 Apr 2010
Multiplayer Gaming and Engine Coding for the Torque Game Engine
by Edward F. Maurina
ISBN 13: 9781568814223
Format: Paperback (450 pages) Publisher: A K Peters Published: 03 Oct 2008
Programming Video Games for the Evil Genius
by Ian Cinnamon
ISBN 13: 9780071497527
Format: Paperback (316 pages) Publisher: Tab Electronics Published: 01 Apr 2008
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Computer Games and Team and Individual Learning
by
ISBN 13: 9780080453439
Format: Hardcover (338 pages) Publisher: Elsevier Science Published: 02 Oct 2007