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Advanced NXT: The Da Vinci Inventions Book (Technology in Action) Advanced NXT: The Da Vinci Inventions Book (Technology in Action) by Paul Matthias Scholz

Advanced NXT: The Da Vinci Inventions Book (Technology in Action)

by Paul Matthias Scholz


ISBN 13: 9781590598436

Format: Illustrated (392 pages)
Publisher: Apress
Published: 27 Jun 2007

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New : $29.71  
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Learn BlackBerry Games Development (Books for Professionals by Professionals) Learn BlackBerry Games Development (Books for Professionals by Professionals) by Carol Hamer

Learn BlackBerry Games Development (Books for Professionals by Professionals)

by Carol Hamer


ISBN 13: 9781430227182

Format: Illustrated (504 pages)
Publisher: Apress
Published: 29 Mar 2010

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New : $38.77  
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Philosophy Through Video Games Philosophy Through Video Games by Jon Cogburn, Mark Silcox

Philosophy Through Video Games

by Jon Cogburn, Mark Silcox


ISBN 13: 9780415988575

Format: Hardcover (216 pages)
Publisher: Routledge
Published: 23 Dec 2008
Other Format: Paperback

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New : $140.70  
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Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine by Brian C. Ladd, Christopher James Jenkins

Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins


ISBN 13: 9780470212844

Format: Illustrated (528 pages)
Publisher: Wiley
Published: 28 Apr 2010

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New : $190.94  
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Foundation Macromedia Flash MX 2004 Foundation Macromedia Flash MX 2004 by Kristian Besley

Foundation Macromedia Flash MX 2004

by Kristian Besley


ISBN 13: 9781590593035

Format: Illustrated (492 pages)
Publisher: Apress
Published: 01 Feb 2004

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New : $27.03  
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GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series) by Erik Yuzwa

GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)

by Erik Yuzwa


ISBN 13: 9781584504320

Format: Paperback (392 pages)
Publisher: Charles River Media
Published: 10 Feb 2006

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New : $80.27  
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Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering) by Marja Helena Kankaanranta,Pekka Neittaanmäki

Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)

by Marja Helena Kankaanranta,Pekka Neittaanmäki


ISBN 13: 9781402094958

Format: Hardcover (216 pages)
Publisher: Springer
Published: 16 Dec 2008

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New : $114.84  
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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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New : $36.16  
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames by Ian Bogost,Michael ,Harry S. ,Steven E.

Persuasive Games: The Expressive Power of Videogames

by Ian Bogost,Michael ,Harry S. ,Steven E.


ISBN 13: 9780262514880

Format: Paperback (464 pages)
Publisher: MIT Press
Published: 10 Sep 2010

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New : $32.87  
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Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism by Charles Conti

Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism

by Charles Conti


ISBN 13: 9780198263388

Format: Hardcover (328 pages)
Publisher: Clarendon Press
Published: 28 Sep 1995

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New : $152.10  
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