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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo

Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science)

by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo


ISBN 13: 9781402093739

Format: Hardcover (380 pages)
Publisher: Springer
Published: 09 Jan 2009

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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Ray Tracing from the Ground Up Ray Tracing from the Ground Up by Kevin Suffern

Ray Tracing from the Ground Up

by Kevin Suffern


ISBN 13: 9781568812724

Format: Illustrated (784 pages)
Publisher: A K Peters/CRC Press
Published: 07 Aug 2007

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Graphic Design as Communication Graphic Design as Communication by Malcolm Barnard

Graphic Design as Communication

by Malcolm Barnard


ISBN 13: 9780415278133

Format: Illustrated (208 pages)
Publisher: Routledge
Published: 26 Jan 2005

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Usability Engineering (Interactive Technologies) Usability Engineering (Interactive Technologies) by Jakob Nielsen

Usability Engineering (Interactive Technologies)

by Jakob Nielsen


ISBN 13: 9780125184069

Format: Paperback (384 pages)
Publisher: Morgan Kaufmann
Published: 01 Jan 1993
Other Format: Hardcover

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New : $56.67  
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Foundation Flash 8 (Foundation) Foundation Flash 8 (Foundation) by Kristian Besley

Foundation Flash 8 (Foundation)

by Kristian Besley


ISBN 13: 9781590595428

Format: Illustrated (572 pages)
Publisher: Apress
Published: 02 Nov 2005

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New : $34.06  
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Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) by Anthony A. Apodaca,Larry Gritz

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

by Anthony A. Apodaca,Larry Gritz


ISBN 13: 9781558606180

Format: Illustrated (560 pages)
Publisher: Morgan Kaufmann
Published: 15 Dec 1999

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PSP Hacks PSP Hacks by C.K. Sample III

PSP Hacks

by C.K. Sample III


ISBN 13: 9780596101435

Format: Paperback (320 pages)
Publisher: O'Reilly Media
Published: 20 Jan 2006

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