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The Game Maker's Manual: Atari ST & STOS BASIC The Game Maker's Manual: Atari ST & STOS BASIC by Stephen Hill

The Game Maker's Manual: Atari ST & STOS BASIC

by Stephen Hill


ISBN 13: 9781850581581

Format: Paperback (292 pages)
Publisher: Sigma Press
Published: 17 Jan 1990

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The Carrara 5 Pro Handbook (Graphics) The Carrara 5 Pro Handbook (Graphics) by Mike de la Flor

The Carrara 5 Pro Handbook (Graphics)

by Mike de la Flor


ISBN 13: 9781584504634

Format: Paperback (494 pages)
Publisher: Charles River Media
Published: 02 Mar 2006

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Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism by Charles Conti

Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism

by Charles Conti


ISBN 13: 9780198263388

Format: Hardcover (328 pages)
Publisher: Clarendon Press
Published: 28 Sep 1995

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AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (236 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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Chips Challenging Champions: Games, Computers and Artificial Intelligence Chips Challenging Champions: Games, Computers and Artificial Intelligence by Jonathan Schaeffer

Chips Challenging Champions: Games, Computers and Artificial Intelligence

by Jonathan Schaeffer


ISBN 13: 9780444509499

Format: Illustrated (370 pages)
Publisher: North Holland
Published: 17 Apr 2002

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle,Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle,Joe Hogue


ISBN 13: 9780596159856

Format: Illustrated (260 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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The Shutterfly Guide to Great Digital Photos The Shutterfly Guide to Great Digital Photos by Jeffrey Housenbold,Dave Johnson

The Shutterfly Guide to Great Digital Photos

by Jeffrey Housenbold,Dave Johnson


ISBN 13: 9780072261660

Format: Illustrated (280 pages)
Publisher: McGraw-Hill Professional
Published: 13 Nov 2008

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science) by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo

Games: Unifying Logic, Language, and Philosophy (Logic, Epistemology, and the Unity of Science)

by Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo


ISBN 13: 9781402093739

Format: Hardcover (380 pages)
Publisher: Springer
Published: 09 Jan 2009

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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Games Programming Games Programming by Eric Solomon

Games Programming

by Eric Solomon


ISBN 13: 9780521271103

Format: Paperback (272 pages)
Publisher: Cambridge University Press
Published: 14 Jun 1984

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